A view on what's true melee from a veteran D2GM pvp player

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IExiledOtherExilesToBeTheExile написал:
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Charan написал:


Totally depends on what you use it for.


It doesn't matter what I use it for. Some people will say it's melee and others will say it's ranged. The question is, what is it in all actuality? I think this question fits this controversy perfectly.


No, it really does. You see, to be less crude, you can say that cracking someone over the head with the butt of your rifle is melee, but capping them in the head at 100 yards is clearly not.
If I like a game, it'll either be amazing later or awful forever. There's no in-between.

I am Path of Exile's biggest whale. Period.
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IExiledOtherExilesToBeTheExile написал:
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Charan написал:


Totally depends on what you use it for.


It doesn't matter what I use it for. Some people will say it's melee and others will say it's ranged. The question is, what is it in all actuality? I think this question fits this controversy perfectly.
It could have small enough AoE to only qualify as a self-buff.
And I think that's enough about penises, thank you.

Find better metaphors. Hell, I just gave you one.
If I like a game, it'll either be amazing later or awful forever. There's no in-between.

I am Path of Exile's biggest whale. Period.
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Charan написал:


No, it really does. You see, to be less crude, you can say that cracking someone over the head with the butt of your rifle is melee, but capping them in the head at 100 yards is clearly not.


It does when you make large comparisons, but this isn't that easy. We are talking about between weapon range and real range. That's like asking the question if Obama is black, white or both! The window of comparison is so small!

Some people think range is literally a long weapon that's stretched out, and that it needs to be a flat distance (that means men should fight with their titties for good melee-tastic measures), while others think that range is only when something is thrown, and that weapon range doesn't make the attack ranged, so it remains melee regardless if you are using a dagger or a giant two-handed sword (totally not an innuendo).

mod edit: don't do that.
With all intelligence, insanity becomes the backdrop of the good man, and will sooner become what usurps the good man.

If you tell a truth that people don't want to hear, the truth will imprison you.

What's the point of knowing the world, if the world never talks back and others don't listen?
Последняя редакция: Foreverhappychan#4626. Время: 8 мар. 2013 г., 01:32:57
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IExiledOtherExilesToBeTheExile написал:
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Charan написал:


No, it really does. You see, to be less crude, you can say that cracking someone over the head with the butt of your rifle is melee, but capping them in the head at 100 yards is clearly not.


It does when you make large comaprisons, but this isn't that easy. We are talking about between weapon range and real range. That's like asking the question if Obama is black, white or both!

Some people think range is literally a long weapon that's stretched out, and that it needs to be a flat distance (that means men should fight with their titties for good melee-tastic measures), while others think that range is only when something is thrown, and that weapon range doesn't make the attack ranged, so it remains melee.


As I said, if the weapon's range is extended beyond the natural reach for being wielded, then I think it's ranged.

This doesn't matter if you're wielding a baton, an umbrella or, as I said, a rifle. Melee and ranged isn't about what's being used; it's all about how.

If you throw a dagger at someone, you are going beyond melee and entering ranged combat.

If you stab someone with an arrow, you are taking something typically used for ranged combat and using it at melee distance.

Also, I gave you the benefit of the doubt despite the pitifully inadequate 'penis' comparison, but I'm sure you're not taking this seriously at all.

Keep it civil. I'll be watching. :)
If I like a game, it'll either be amazing later or awful forever. There's no in-between.

I am Path of Exile's biggest whale. Period.
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Charan написал:


As I said, if the weapon's range is extended beyond the natural reach for being wielded, then I think it's ranged.

This doesn't matter if you're wielding a baton, an umbrella or, as I said, a rifle. Melee and ranged isn't about what's being used; it's all about how.

If you throw a dagger at someone, you are going beyond melee and entering ranged combat.

If you stab someone with an arrow, you are taking something typically used for ranged combat and using it at melee distance.

Also, I gave you the benefit of the doubt despite the pitifully inadequate 'penis' comparison, but I'm sure you're not taking this seriously at all.

Keep it civil. I'll be watching. :)


The 'penis' comparison was a delightful and adequate proposition. I thought it was a hardy investment in this discussion! I'm absolutely erected with excitement from the strange, flaccid areas of this discussion. My point wasn't about what you think is ranged or melee, my point is that not everyone agrees with what is melee and what is ranged! We can agree that your arrow and sniper examples are equivalent to deeming a person white or black (that are clearly distinctive in their coloured pigments), but when it comes down to the small window between the differences of weapon range and real range, then this is equivalent to deeming Obama black, white or both.

I stand erected with my propositions. And don't worry, I'm not blowing this out of proportion.
With all intelligence, insanity becomes the backdrop of the good man, and will sooner become what usurps the good man.

If you tell a truth that people don't want to hear, the truth will imprison you.

What's the point of knowing the world, if the world never talks back and others don't listen?
Последняя редакция: IExiledOtherExilesToBeTheExile#6523. Время: 8 мар. 2013 г., 01:41:51
You have issues.... XD

But I consider Cleave melee.

You might say "Why? It goes beyond the normal reach of the weapon and is thereby ranged." But that's not necessarily true.

Think about what a melee ability *is*. How it works. All a melee ability is, is an ability that makes you use the weapon in a different way in how you normally attack. Take Whirling Blades as an example, you spin and fly through enemies rather than stand in one spot and slash what is right in front of you. Both melee. Two different ways of wielding the weapons.

Another example is Whirlwind in that you spin rather than you slash/clobber with the weapon.

Cleave, in this sense, is just the equivalent of reaching out with a weapon to maximize it's range, versus the default attack which is you swinging the weapon to attack what is directly in front of you within your immediate personal space.

If I lean forward and extend my arm to maximum length, the range of the weapon is increased by a bit, which is the equivalent of what Cleave does. The characters arm and torso are about as long or longer than most swords/clubs, so I would say increasing the default range by 2-3x is well within it's potential range as a weapon.

If you look at the cleave animation, that's basically what it does.

You have to consider the player's body as a piece of the weapon, but whatever.
Последняя редакция: TremorAcePV#7356. Время: 8 мар. 2013 г., 01:54:22
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TremorAcePV написал:
You have issues.... XD

But I consider Cleave melee.

You might say "Why? It goes beyond the normal reach of the weapon and is thereby ranged." But that's not necessarily true.

Think about what a melee ability *is*. How it works. All a melee ability is, is an ability that makes you use the weapon in a different way in how you normally attack. Take Whirling Blades as an example, you spin and fly through enemies rather than stand in one spot and slash what is right in front of you. Both melee. Two different ways of wielding the weapons.

Another example is Whirlwind in that you spin rather than you slash/clobber with the weapon.

Cleave, in this sense, is just the equivalent of reaching out with a weapon to maximize it's range, versus the default attack which is you swinging the weapon to attack what is directly in front of you within your immediate personal space.

If I lean forward and extend my arm to maximum length, the range of the weapon is increased by a bit, which is the equivalent of what Cleave does. The characters arm and torso are about as long or longer than most swords/clubs, so I would say increasing the default range by 2-3x is well within it's potential range as a weapon.

If you look at the cleave animation, that's basically what it does.

You have to consider the player's body as a piece of the weapon, but whatever.


Well, my argument is a lot more simple. IF YOUR ENEMY CAN HIT YOU (even if they can miss, all that matters is that they can reach you regardless of your evasion). YOU ARE MELEE. IF YOUR ENEMY CAN'T HIT YOU. YOU ARE RANGE.
With all intelligence, insanity becomes the backdrop of the good man, and will sooner become what usurps the good man.

If you tell a truth that people don't want to hear, the truth will imprison you.

What's the point of knowing the world, if the world never talks back and others don't listen?
"
IExiledOtherExilesToBeTheExile написал:


Well, my argument is a lot more simple. IF YOUR ENEMY CAN HIT YOU (even if they can miss, all that matters is that they can reach you regardless of your evasion). YOU ARE MELEE. IF YOUR ENEMY CAN'T HIT YOU. YOU ARE RANGE.


I would agree with this so much more if I didn't get stuck at the "they can reach you, you can reach them" part basically saying that range = melee if facing other ranged!?

Anyhow, I'd say that anything that you don't THROW/Projectile VOMIT/SPEW/EJECT should be considered melee if it's at all possible for a weapon to reach that far. In real life you would still call a person using a naginata(speaking of which, GGG. Gimme Naginatas or spears, or just something that works more like a Polearm/Halberd not just being named so. Obvious entitlement ends here.) one of the melee dudes even if he went up against a fellow with just your average sized Sword.
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geniusbean написал:
I played D2 for almost 10 years. Some may know me as Ziecheik - the top ww sin for four years running. I spent about 5 years in the "pro" D2 pvp scene and participated in dozens of tournaments.

In diablo 2, abilities like Whirlwind were not considered melee. Why? Because melee had to be "click and hold"

...


Hi there, I played D2 for probably around 10 years as well but never heard of you. That is because I played exclusively Hardcore, so PvP tournaments were not a big thing in HC.

Not sure where you get the idea that Whirlwind was not click and hold. It absolutely was. My first successful HC char was a barb and I remember clearing entire packs of mobs by click and hold of WW.

It is really not difficult to define melee. It is an attack that hits mobs within the range of a melee weapon.

Anyway, I agree that Cleave is not a melee attack. It is classified as melee because it uses a melee weapon, but when you wave your weapon around and mobs half a screen away, fall over and die, that is not melee anymore.

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Последняя редакция: Altadoc#4418. Время: 8 мар. 2013 г., 02:11:47

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