Season Four, Event 66: 1 Hour Fixed Famine Party

Standard rules for league events apply. Please click this link if this is your first race event.

To see your points in the current season (and its prizes), go to this page.

Top Prizes:

The overall alive top player by experience will receive 3 Reward Points.

The top 20 alive players of each class by experience will receive:
  • #1 player of each class: Demigod's Stride (Unique Golden Caligae) and 10 Reward Points
  • #2 player of each class: 6 Reward Points
  • #3 player of each class: 5 Reward Points
  • #4 player of each class: 4 Reward Points
  • #5 player of each class: 3 Reward Points
  • #6-10 player of each class: 2 Reward Points
  • #11-20 player of each class: 1 Reward Point


Prizes for reaching specific levels and staying alive:
  • Level 22: 10 Reward Points
  • Level 19-21: 7 Reward Points
  • Level 16-18: 6 Reward Points
  • Level 13-15: 5 Reward Points
  • Level 10-12: 4 Reward Points
  • Level 7-9: 3 Reward Points
  • Level 5-6: 1 Reward Point


Quest Prizes:
The first player to complete each of these quests wins the prize listed.

  • Normal difficulty Hillock (Twilight Strand): 2 Reward Points
  • Normal difficulty Medicine Chest (Tidal Island): 2 Reward Points
  • Normal difficulty Fairgraves (Ship Graveyard): 2 Reward Points
  • Normal difficulty Deep Dweller (Flooded Depths): 2 Reward Points
  • Cruel difficulty Hillock (Twilight Strand): 2 Reward Points
  • Cruel difficulty Medicine Chest (Tidal Island): 2 Reward Points
  • Cruel difficulty Fairgraves (Ship Graveyard): 2 Reward Points
  • Cruel difficulty Deep Dweller (Flooded Depths): 2 Reward Points


Full-clear Prizes:
The first player to kill all of the monsters in any of the following areas will receive:

  • Normal difficulty Fetid Pool: 2 Reward Points
  • Normal difficulty Old Fields Cave: 2 Reward Points
  • Normal difficulty Dread Thicket: 2 Reward Points
  • Normal difficulty Catacombs: 2 Reward Points
  • Cruel difficulty Fetid Pool: 2 Reward Points
  • Cruel difficulty Old Fields Cave: 2 Reward Points
  • Cruel difficulty Dread Thicket: 2 Reward Points
  • Cruel difficulty Catacombs: 2 Reward Points
2 hour fixed famine party is a fun race
1 hour fixed famine party is a competitive race


Uh yeah... lol.

Also, who thought that after a 2 hour famine party race, you know what'd be good right after that? A famine party race.
^

LOL, to true

Where's the BLAMT?!
BLAMT!
Последняя редакция: Zelpo. Время: 16 сент. 2013 г., 19:55:33
my density after ledge was disaster again, i had to kill almost everything i encountered and even then i had to backtrack from merveil cave entrance to get lvl12 for lvling my gems... fixed seed reduced density?
I had no idea what I was doing that race. Usually play bow Ranger, but Hillock dropped a 1-2 Cold, 42% IPD Rusted Spike (which I used to the end). Since you can't go Dual-strike/Cleave on a Ranger any more I decided to give Reave a go. It wasn't too bad with the extra range on the Rusted Spike.

Since I couldn't Dual-strike I bought a Dex shield and went Shield Charge which helped my lack of move speed on boots, but it was still a pain to level. Got next to zero usable currency for rolling gear. Just hit 12 in Ships Graveyard Cave. So bad. Didn't even hit top 20 in class, But Shield Charging Brutus to death was interesting, lol.
Incursion: @Ironclination
Hardcore: @Unbereavabre
Standard: @Halgondas @Risendelle @Risendell @SummonRangaSpirits
"
IronMask75 написал:
I had no idea what I was doing that race. Usually play bow Ranger, but Hillock dropped a 1-2 Cold, 42% IPD Rusted Spike (which I used to the end). Since you can't go Dual-strike/Cleave on a Ranger any more I decided to give Reave a go. It wasn't too bad with the extra range on the Rusted Spike.

Since I couldn't Dual-strike I bought a Dex shield and went Shield Charge which helped my lack of move speed on boots, but it was still a pain to level. Got next to zero usable currency for rolling gear. Just hit 12 in Ships Graveyard Cave. So bad. Didn't even hit top 20 in class, But Shield Charging Brutus to death was interesting, lol.


mule cleave/dual strike from duelist

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