Constructive feedback on 'fractured' (map mods)

i have to agree. the map mod is just annoying. to make it worse it already crashed my game 2 times in a 2man party with a full screen of mobs etc
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Here's my experience (reposting a message i made earlier) :
I did a few fracture maps. At first, it seemed to be funny with my IB marauder on 66 maps.
Then when you reach lvl 70+ maps, this mod is a plain 5 time multiplier to the time it takes to close the map. Where i usually take 10 to 15 minutes to clean one entirely, this mod takes it to 1 hour. It is obviously ridiculous and i am sincerely surprised it has not been nerfed already.
I use to reroll every single "temporal chains" map because they are so boring (who does not anyway ?), now i think this affix is even worse.
And i feel like it is not even necessary to mention the difficulty brought by damage increase...
Fun aspect of this mod : -10/10
Temporal chains was -5/10 :)
Record = Broken


Thx for reposting, keeping all feedback in 1 thread will make it much easier to read. I agree with the things u just wrote (coming from a player that sometimes does run temporal chains!)

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Sorry, Enfeeble, but Fractured is the new king of tedious.


First experience with fractured for me was Fractured-Temporal Chains-Enfeeble.. Beat that!

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i have to agree. the map mod is just annoying. to make it worse it already crashed my game 2 times in a 2man party with a full screen of mobs etc


Seems to be an issue many players experience indeed..
Последняя редакция: Deeno89#4145. Время: 24 мар. 2014 г., 16:14:26

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