Constructive feedback on 'fractured' (map mods)

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tinko92 написал:
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Fruz написал:
my 4L flicker kinda likes it actually, I don't loose much time and it's not much more dangerous with it.


So, the mod is fine?

Not necessarily, it's just that there are builds that can deal with it with much more ease than others, that's all.
I didn't quote something for free when I said that ...
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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my 4L flicker kinda likes it actually, I don't loose much time and it's not much more dangerous with it.


Somehow I kinda doubt that :), let me explain why.

Saying something like 'it's not that difficult to me' is not a good argument to me for a couple of reasons.

1. U neglect all my arguments about game performance (if u finished that map, great, but that is definately not representative for most of the maps)

2. U neglect all the previous stated arguments (takes too long and high risks are not the only ones posted in this thread)

3. I personally believe a build which holds 1 button and 'automatically' teleports to all mobs while killing them is not representative for this game. This is a personal opinion ofcourse.

4. Even if you would like it in some situations, u do not give any arguments why u would like the fractured mod. Basically all ur saying is: "for my specific build its not very timewasting and risky", which is debatable ofcourse since u could get nasty mods next to fracturing and also depends on which lvl maps ur running compared to how good ur build/gear is.

Edit: typo
Последняя редакция: Deeno89#4145. Время: 12 мар. 2014 г., 08:25:28
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Not necessarily, it's just that there are builds that can deal with it with much more ease than others, that's all.
I didn't quote something for free when I said that ...


I agree. Hence why I said it depends on the builds as well in an earlier post. However, I posted it as 'less annoying' to some builds, compared to others (based on personal experience, ppl I've talked to about it, and a significant proportion of the posts on forums).
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Fruz написал:

Not necessarily, it's just that there are builds that can deal with it with much more ease than others, that's all.
I didn't quote something for free when I said that ...


Nobody said that every build suffers from performance, so your "I can do it, hah" argument is irrelevant and ultimately a bullshit.

It's about desync/lag.

And I believe GGG is destroying themselves slowly by introducing more and more game components prone to those serious issues.
Последняя редакция: tinko92#6447. Время: 12 мар. 2014 г., 08:34:43
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tinko92 написал:
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Fruz написал:

Not necessarily, it's just that there are builds that can deal with it with much more ease than others, that's all.
I didn't quote something for free when I said that ...


Nobody said that every build suffers from performance, so your "I can do it, hah" argument is irrelevant and ultimately a bullshit.

God dammit just WTF there ? -___-"
I even quoted it, it is in the initial quote :
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Deeno89 написал:
First, there's no build that this mod is good for


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Deeno89 написал:
Somehow I kinda doubt that :), let me explain why.

Saying something like 'it's not that difficult to me' is not a good argument to me for a couple of reasons.

1. U neglect all my arguments about game performance (if u finished that map, great, but that is definately not representative for most of the maps)

2. U neglect all the previous stated arguments (takes too long and high risks are not the only ones posted in this thread)

3. I personally believe a build which holds 1 button and 'automatically' teleports to all mobs while killing them is not representative for this game. This is a personal opinion ofcourse.

4. Even if you would like it in some situations, u do not give any arguments why u would like the fractured mod. Basically all ur saying is: "for my specific build its not very timewasting and risky", which is debatable ofcourse since u could get nasty mods next to fracturing and also depends on which lvl maps ur running compared to how good ur build/gear is.

I was just pointing out that your statement about "there's no build that this mod is good for" is actually irrelevant and misleading :
- there is no mod that is to say "good" for a build, there are some builds that ignore couple of mods, hence getting re Qty at best.
- Since my build did not get handicapped much by this one, the quality out of it was worth it, hence this is mod was as good as most of the mods that I could have rolled in the map.

I didn't neglect anything, I was pointing out that this statement was wrong, that's all, I never ever said that it was representative, stop inventing stuff.


SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Последняя редакция: Fruz#6137. Время: 12 мар. 2014 г., 09:31:44
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Fruz написал:
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tinko92 написал:


Nobody said that every build suffers from performance, so your "I can do it, hah" argument is irrelevant and ultimately a bullshit.

God dammit just WTF there ? -___-"
I even quoted it, it is in the initial quote :
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Deeno89 написал:
First, there's no build that this mod is good for


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And you haven't proved it wrong.

To whom is it good?
We know it causes severe disconnects and lag, regarding performance.
I don't want to mention the increase in time taken to clear the map, we already have the fucking TC mod.

And apparently, GGG made this fracture mod one of the most common mods that can be rolled.
They're spitting in our faces.
Последняя редакция: tinko92#6447. Время: 12 мар. 2014 г., 09:41:49
No need to get offensive ;-)

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I was just pointing out that your statement about "there's no build that this mod is good for" is actually irrelevant and misleading


I disagree on this part. The wording might be better indeed, but ur the only 1 (so far) who actually thinks this mod is good for ur build. I'm not saying it isn't (don't get me wrong), but I hope u agree that 1 person claiming something is not yet representative for the actual build (for me). As I said before, if ur overgeared for 75 maps, but running 66s, then yeah, ofcourse it will not be hard for u. However, if more people claim (with flicker builds or alternative builds) that it is pretty simple for them in 'competitive' maps, then I will believe that and note that as well in my first post.

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there is no mod that is to say "good" for a build, there are some builds that ignore couple of mods, hence getting re Qty at best.


Agree. Fully agree that some builds are capable of doing some mods better (or even totally neglect) some mods, which (to me) are good mechanics. However, the point I was trying to make is that next to having low rewards for a very 'annoying/risky' mod, this mod brings along a few other issues (e.g., dc/desync)

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Since my build did not get handicapped much by this one, the quality out of it was worth it, hence this is mod was as good as most of the mods that I could have rolled in the map.


Same as first point.

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I didn't neglect anything, I was pointing out that this statement was wrong, that's all, I never ever said that it was representative, stop inventing stuff.


Again, no need to get offensive :) and sorry for misreading ur post. Obviously didn't read it as u meant it. However, I made this post to discuss the 'overal' place of 'fractured'. Hence why I didn't only take a specific subject (how long it takes to most builds or how 'hard' it is) but also looked into different aspects of the game (i.e., how it affects performance etc).

It is pretty easy to read a post and target 1 or 2 specific sentences and comment on that: "thats not right, because x". However, I would appreciate if people look at the modifier from multiple perspectives. I'll also explain why. In my recent posts I've tried to make clear that its not my intention to try to remove the mod because 'it is too hard or takes too long'. I'm trying to address overall issues with factured (and yes how it works for most builds is 1 of them to me).

Again, just to make it clear, If multiple ppl with similar/alternative builds have no issues at all with fractured (be it bout clear speed or desync), I will update that in my first post.
I didn't quote the whole thing because I agreed with the other points, or I had nothing to add.
I dislike the fact that there

Yes it gives more isues with desync ( not that much with flicker actually, that also depends on the map of course ), that's nothing new. If GGG were to release only stuff that is desync-free, there would be no content lol.

Shock ground gives many player performances issues ( hardware performances ), that's still a mod that I like because the qty bonus is nice + you have to be careful of where you stand.
Should we just say that it's a bad mod because of this ? I don't think so.


So one more time, I didn't say that fractured was an awesome mod or anything like that, I just said that with one build I have, I kind of like it because I don't get too handicapped because of it and it gives Qty, I still believe that the Qty bonus is not quite high enough and I hope that GGG will increase it, even a little.

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tinko92 написал:
And apparently, GGG made this fracture mod one of the most common mods that can be rolled.
They're spitting in our faces.

as I said, I haven't seen it often yet, the sample to judge from that it quite small, but for the moment I disagree with this.

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tinko92 написал:

And you haven't proved it wrong.

In term of gameplay, I have.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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Fruz написал:

Yes it gives more isues with desync ( not that much with flicker actually, that also depends on the map of course ), that's nothing new. If GGG were to release only stuff that is desync-free, there would be no content lol.

Shock ground gives many player performances issues ( hardware performances ), that's still a mod that I like because the qty bonus is nice + you have to be careful of where you stand.
Should we just say that it's a bad mod because of this ? I don't think so.


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tinko92 написал:

And you haven't proved it wrong.

In term of gameplay, I have.


Now you're talking bullshit.

Nobody said desync-free content, obviously there isn't such a thing. But they keep implementing new stuff that is HIGHLY prone to desync, and lag.

It's the same with lag issues, and they are/will lose a big chunk of player base because of that, and for what? For the "atmosphere"? That was the worst statement in the history of gaming, pure embarrassment.

In terms of graphical issues, PoE is sinking with every new patch.

We're talking about technical issues here, not the gameplay, so feel free to enjoy your proof over nothing.
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tinko92 написал:

We're talking about technical issues here, not the gameplay, so feel free to enjoy your proof over nothing.

No, we are talking about the fractured mod, not just about the technical issues that it implies.
Have you even read the first post ?

SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Последняя редакция: Fruz#6137. Время: 12 мар. 2014 г., 13:21:52

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