Change to zealot's oath that may promote hybrid builds

Life regeneration apply to energy shield when at maximum life (not full life, would include mana reserved). 50% less energy shield cooldown recovery.

I also feel it would be better if the regeneration was based on life instead of ES when applied to ES but the main concern isn't to destroy some RF lowlife builds.

Последняя редакция: Papyrazzi#4521. Время: 24 июн. 2014 г., 18:21:18
I agree with that fix for ZO (as it's roughly the same idea that Xendran proposed last year).

I would say that 50% less ES CD Recovery isn't a correct downside. It's not a downside at all as you wrote it -- that would say that you start recovering ES naturally 50% faster than people without ZO. The correct downside is "no natural ES recovery".

ZO should replace the bursty, time-sensitive natural ES regen with a continuous one in the same way that life works. Right now it's just a free bonus for ES builds with no tradeoff, and it does nothing to foster Life+ES builds.

The current ZO is just a terrible design, and it sprang up in the middle of the night before the game went to OB and hasn't been addressed since.
I think your regen should be halved when you take ZO, but there should be some more accessible regen nodes by the node itself, or some regen nodes behind it (in the same sense as CI/BM/etc). As is, its in a very remote place.
Ign: TheMidgetCow (Level 88.8 CI Leapslam Templar --- Default)
TheMidgetCowAmbush (Level 91.7 Buzzsaw Ranger --- Ambush)
TheMidgetCowBurns (Level X LowLife RF Scion --- Ambush)
http://www.pathofexile.com/forum/view-thread/348309/page/1 --- Legacy Guide to CI Leapslam Templar
"
Midnightgem написал:
I think your regen should be halved when you take ZO, but there should be some more accessible regen nodes by the node itself, or some regen nodes behind it (in the same sense as CI/BM/etc). As is, its in a very remote place.


there are hardly any life regen nodes to begin with. There's the 3 .4% by the scion tree, one 1% in the templar start behind some life% and the ES/armor %, and like one or two more scattered around (some mixed in with other damage types). It's VERY hard to make zealots oath seem useful :/
http://www.pathofexile.com/forum/view-thread/1000307
As it stands now assuming you have 50% invested in ES and 50% in life and an equal distribution of gear, no hybrid build in his right mind would take this node since it would effectively half every regen node you posses.

Imo it should apply regen based on life pool + es pool on your ES.

When life is reserved, for aura's for example, this treshhold becomes your effective life-pool.

Thus reducing it's effect for low life builds but not for hybrids.

Peace,

-Boem-
Freedom is not worth having if it does not include the freedom to make mistakes
The strength of life+es is that you get the biggest possible buffer. More than CI, more than pure life.

Out of combat, you'll regen up all your life and then regen up all your ES and get back to the "biggest buffer possible" state.

Reserving auras out of life runs counter to life+es. It's not a feature of life+es, it's a feature of Shav's warping this game. ZO should be strictly avoided by low life characters.
Yes, that's exactly what i am suggesting?

Peace,

-Boem-
Freedom is not worth having if it does not include the freedom to make mistakes
"
Papyrazzi написал:
Life regeneration apply to energy shield when at maximum life (not full life, would include mana reserved). 50% less energy shield cooldown recovery.

I also feel it would be better if the regeneration was based on life instead of ES when applied to ES but the main concern isn't to destroy some RF lowlife builds.

how would that not make it a must have, gimp your self if you dont take it, keystone then?
"
Boem написал:
Yes, that's exactly what i am suggesting?

Peace,

-Boem-
I'm saying that the 'halved regeneration' is perfectly fine, since you get to regen your full buffer while still in combat (which you normally cannot do without ZO).

I guess I assumed that the implementation would be:
"While not on full life, Regen life based on regen% of max life. When life is full, Regen eshield based on regen% of max ES."

I hope that clears up our confusion.
"
pneuma написал:
I agree with that fix for ZO (as it's roughly the same idea that Xendran proposed last year).

I would say that 50% less ES CD Recovery isn't a correct downside. It's not a downside at all as you wrote it -- that would say that you start recovering ES naturally 50% faster than people without ZO. The correct downside is "no natural ES recovery".

ZO should replace the bursty, time-sensitive natural ES regen with a continuous one in the same way that life works. Right now it's just a free bonus for ES builds with no tradeoff, and it does nothing to foster Life+ES builds.

The current ZO is just a terrible design, and it sprang up in the middle of the night before the game went to OB and hasn't been addressed since.


It's fairly similar, however mine pushed farther in both the positive and negative directions.


Zealot's Oath
65% of life regeneration also applies to Energy Shield
Energy Shield can only be recovered via Regeneration

That would mean a pretty high chunk of regen, but being unable to leech ES or use ES recovery. This would have good synergy with Blood Rage and be good at protecting against chaos damage from groups that have other damage sources coming at you as well.

Another idea i had would be this:

Zealot's Oath -> three nodes of 4% Life + 6% ES > Lifeblood

Lifeblood
When hit, 30% of damage is taken from Life before Energy Shield

Not so sure about that one though. Haven't really theorycrafted with the idea.
Последняя редакция: Xendran#1127. Время: 24 июн. 2014 г., 23:54:10

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