(3.7-3.8) Scourge Arrow Raider (Весь контент) Solo Delve 3.1к + >>>>by Ontop

Working the the english version of this build,
its not going to be the best but it should be just fine for the most part.
Ill have to come back and finish it up with the gear and some touch ups!

English Version
WARNING IMPORTANT

This forum guide is only a text adaptation of the video guide of the player with the nickname Ontop

For more accurate information, I recommend watching the video guide.
>>>>>>>>>>> https://youtu.be/yatf6oTdVhQ <<<<<<<<<<<<<


ALL BUILDING QUESTIONS CAN BE ASKED TO THE MOST PLAYER ON THE STREAM

>>>>>>>>>>> https://www.twitch.tv/maydie13 <<<<<<<<<<<<<

HYDE AUTHOR PROFILE
https://www.pathofexile.com/account/view-profile/maydie13

GUIDE WRITTEN IN TIME 3.7 THERE ARE CHANGES IN LINKS IN THE QUANTUM AND RINGS
MORE FRESH INFO BY PATCH 3.8 I WILL ADD A LITTLE LATER


Pros / cons

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Pros
1) Availability and price of gear
2) Very, very worthy damage to a single target.
3) The build is focused on cold damage, which is an excellent protective mechanic and allows you to keep all the bosses in permafrost up to T16 guards.
4) decent survival
5) The possibility of spec, the ranger is extremely flexible in the future can be respected in MF Burial maniac, alcoholic (tracker) labraner, etc.

Cons
1) Relatively not large hp pool, about 5.5k
2) Criticality to the reaction (part of the mistakes you will be forgiven by Dodge and Eweid; D
3) Does not know how to feist, as a conclusion from two points above.
4) Not comfortable gameplay in confined spaces
5) The need for respect after passing the company (What will hit your pocket at the beginning of the league)
6) The need for recipes for crafting endheim onions.



PoB

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Video's

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Full video build guide
https://youtu.be/yatf6oTdVhQ
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Most important for SA Raider in the Blight League. A quick overview of patches.
https://youtu.be/_buFYPuKYCo
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Uber Elder (3.7 (at 3.8 the boss fight looks the same))
https://youtu.be/VlkOWkDiWqg
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Aul The Crystal King Depth 820
https://youtu.be/KhVJ1lnfkCY
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Aul The Crystal King Depth 970, Extra Life / Ele Res
https://youtu.be/j0BPflNQNj4
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Aul The Crystal King Depth 1300
https://youtu.be/vXweYOyRgN8
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Aul The Crystal King Depth 1500
https://youtu.be/idPY6p6MIR0


Leveling

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A ranger without a twinkle at the start of the league, as one friend of mine says, this is a wheelchair, slowly and creaking, traveling to the first forehead, behind a turbocharged engine.

The most comfortable stroller in my opinion is Toxic Rain
Weapons, for all 10 acts we need 3 bows at the fastest base, namely
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To which we use the recipe to craft physical damage and enjoy life.


The next most important slot in the leveling process is shoes with mov-speed. Having made one pair, with sufficient luck, in this pair you can run up to cards improving% speed with the help of the recipe.

Regarding the rest of the pieces, we try to take things with hp / resistes, physical damage and speed attacks on the quiver / jewelry / gloves are extremely nice bonuses.

8 Points
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17 Points
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this is a trip to Quick Step through Hearth of Oak , we get some HP regen / run and attack speed, as well as 20% of the Avoidance camp. Primal Spirit is taken if suddenly there are not enough stats or if you like me always love to have flock charges


26 Points
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We are moving towards the Hunters Gambit which, in addition to damage, gives a 20% chance of poison.
We need a season for maintaining the Herald of Agony stacks, which is taken in the 2nd act and linked to Pierce and Vicious Projectiles (another copy of which is worth getting for yourself, this will be the 4th Toxic Rain link)


36 points + 1st Lab
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Acro and Phase Acaro before going to the first lab, Revenge of the Hunted for ext xp pool. 700-800 hp is enough for the first lab if you intentionally do not catch feeds from Izaro.
The first two points are worth spending on Rapid Assault , change Onslaught in the links to the DPS gem, enjoy life.


48 points
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We increase hp pool and cuts. Method to the Madness massive damage boost.

59 points
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We scoop out all the useful passives in the Shadow area, the side with the Blood Siphon if you feel that you started to get it in the face, the right side if the flight is normal and there are no problems with survival.


71 points + 2nd lab
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From the top there is nothing useful leftover, we begin to move towards the Duelist. Toxic Strikes for Big Uptime Herald of Agony . Thick Skin, Farsight more hp / damage.


77 points
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Golem's Blood more hp and regen for a more comfortable game with Blood Rage .


89 points
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a similar situation with paragraph 59, damage vs hp.
Heavy Draw will give a good bonus in the form of additional AOE. Somewhere in this area the company will end and the mapping will begin, it is worth adjusting the cuts and go to the 3rd lab.


95-99 points + 3rd lab
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In case something went wrong with the respawn, Herbalism xp vs Master Fletcher damage.


96 points
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Respeck tree under Scourge Arrow. We take nodes with elemental damage, Primeval Force, Force of The Nature.
Point Blank Cool Close Range Multiplayer
Dazzling Strikes is the source of the Perm Blind and good up crit.
In order not to sink on mana, do not forget to poke one node on a mana lich next to Essence Sap.


106 points
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112 points + 4th labs
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The tree comes to its final form, we invest in frenzi charge before going to the 4th lab.



115 points
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A tree for Lioneye's Fall Jewel.





SA-Gems / Links
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SA - our main skill (you did not forget to put it on pumping in act 3?!)
Elemental Damage with Attacks - The best support gem for elemental build attacks.
Mirage Archer - Continues to cause damage no matter what we do, kaitiles / loot and so on.
Ice Bite - A bit of pure cold damage, as well as additional damage for each French charge, the chance of freezing will help with a small amount of crit.
Added Cold - Wagon of cold damage.
Hypothermia - Increases damage against frozen enemies since 100% of our damage is cold, gives direct multiplayer after the first hit.

Curse Setup
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Storm Brand - We leave level 1 because it is only a trigger for courses and generation of power changers.
Projectile Weakness - Increases damage to enemies with projectiles. The incoming damage to the enemy is equivalent to the More Damage modifier.
Curse on Hit - Quality on gem increases the effect of courses.

Power Charge on Critical
- Generate Power Charge .

I use this setup only on bosses, there is enough damage on regular mobs.

You can also use the classic Herald of Ice setup - Curse on Hit - Assasins Mark .


СWDT
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Immortal Call - Reduces spike physical and elemental damage.
Vaal Grace - Panic button when it’s really bad.
Cast When Damage Taken - Deflate for all available strength. IR trigger
Increased Duration - Extend the action of IC and Grace .


Auras / other
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Hatred - More Cold damage.
Herald of Ice - For a more comfortable stripping of packs.
Precision - almost no mana, gives a little hit and crit.
Blood Rage - Free Speed ​​Attack
Frost Bomb - We keep at the level of 1, -25% cold resistance and -75% HP / shield regen for enemies. Used on single targets with Storm Brand .



Pantheon
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Big
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Soul of the Brine King - For pumping and early mapping, when the hp pool and the chance of a dodge / evade is small. Allows you to not die in stallok.

Soul of Lunaris - as a large pantheon later.

Small
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Soul of Ryslatha - Sustain life flags without the need to kill anyone (lab / boss), a strong heal on low hp.

Soul of Garukhan
- Free Movie Speed ​​and Dodge.

Soul of Yugul
- will help not to die from the reflex on atziri.

Soul of Shakari
- Chaos Damage Reduction, Anti-Poison.


The choice is yours.



Earlygame Gear



Lategame Gear




Advanced Gear





Mapping / Boss Tips




ALL ATP FOR ATTENTION, QUESTIONS IN COMMENTS BETTER NOT TO WRITE AND ASK THEM ON THE STREAM TO AUTHOR BUILD >>>>> https://www.twitch.tv/maydie13



Последняя редакция: Binkyyy. Время: 14 окт. 2019 г., 16:54:09

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