Duel puncture totem

Firstly i would like to ask if anyone has tried this. my intended design is to have duel totem with puncture, ranged attack totem, chance to flee, faster attacks, chain/LMP. then bear trap, bear trap, added fire, iron will. and EK, trap, iron will, chain. i was thinking of temp chains or vulnerability as my curse but int restraints might pop up later on. my intended build is something like, but it hasn't been polished yet
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http://www.pathofexile.com/passive-skill-tree/AAAAAgEAxthYY1BQjM_2SF8_Pfx8uCkuVEnnUu8Oud3yL9SPGS4n7fPdrKpZ81orLKej8sT2xBXAGpBVPC3Grrc-erj-CvJFbPauk6ZXOuGI8W6qMn4_J9QVcql82dlhVw2RzrvttfKpbngNvooB3Bv6pBkl34TZR36rxRRSvqfV7dJNwA_i6mEhhO907XrvYEsFLUCgIWB08Z65EuGi6u9OKLVgiFWpl7SsumFSMgllTT0PffU=

currently level 16 on hardcore and simply looking for some polish advice or input from anyone who may have tried this already.

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