Frenzy charges meechanics?
Why there's no xx % chance to get frenzy charge on hit?
We have some nice mechanics for Endurance charges (Daresso's Defiance, Juggernaut ascendancy), we also have Voll's protector, Skyforth for maintaining Power charges during combat. The only way to maintain Frenzy charges is mandatory use of skillgem Frenzy or using Terminus Est. Are we going to see some kind of buff for Ascendancy class Raider? Last bumped6 нояб. 2016 г., 07:48:14
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Mathil suggested per hit that would buff it pretty good I think it's a good idea.
Dys an sohm
Rohs an kyn Sahl djahs afah Mah morn narr |
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