Adds # damage to /spells

Hi to everyone,

As an example


Would the adds # lighting damage add to spells? or it wont matter at all? Do I need #adds lightning damage to spells rather than just damage?

Please explain it to me

# adds to spells
# adds to
# adds to attacks

Last bumped20 авг. 2017 г., 13:41:41
So there is 2 types of skill gems you can use for damage, attacks and spells. Attack gems state they deal % of base damage, this damage is determined by the stats of your weapon. Spells state they deal # to # damage, this damage is unrelated to the damage of the weapon you are using.

Modifiers like adds # lightning damage increase the damage of the weapon and will work for attacks, but not for spells. Modifiers that apply to spells will specifically state that like # added damage to spells or be increases to global modifiers like % increased global critical strike multiplier.

The dagger:
- Quality is useless for spells, because it only increases the physical damage on the weapon.
- The implicit global crit chance is useful for spells, because it is global.
- Added lightning damage is useless, because again increase to weapon damage.
- Attack speed useless, only affects weapon attack speed.
- Crit chance for spells obviously useful.
- Global crit multiplier is useful, because global works for spells.
- Spell damage obviously useful.
Now I understand it all, have a pint mate! Cheeers

One more thing, how about casting speed in daggers? does it apply to spells?
Casting speed only applies to spells.

Attacks are affected by attack speed, spells by cast speed.
Would increased elemental damage with "attack skills" be added to spells ? like fire storm? im trying to buy a belt and wanted to know if that effects dmg at all to skills
Spells are not Attacks, so no.

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