Исправление обновления 3.2.0b

Исправление обновления 3.2.0b

  • Отключенные ранее три рецепта Бестиария вновь доступны. Рецепт на разделение предмета стал сложнее: мы изменили двух животных в рецепте на более редких.
  • Рецепт на разделение предмета больше не копирует свойства зачарования Лабиринта на оба предмета. Гнезда и связи по-прежнему будут копироваться, поэтому этот рецепт теперь сложнее получить.
  • Исправлена ошибка, из-за которой рецепт для разделения предмета на два работал с Изменёнными, Древними и осквернёнными предметами.


Перезайдите в ваш клиент и войдите в новый зверинец, чтобы вы смогли увидеть эти рецепты и использовать их.
Last bumped9 марта 2018 г., 7:23:20
Что-то мало.
В лаунчере там вот столько...

Added "Necromancy Nets", a relatively rare net that can revive beasts, capturing them in the process. This is useful for characters that have difficulty capturing beasts before they die, but its rarity means that it can't be relied upon as the sole method of capture for these characters. (This patch doesn't include support for reviving monsters that have been shattered, exploded or otherwise had their corpse removed. We're working on this.)
Beastcrafting recipes that make an unidentified rare item or a rare item with a specific mod now require one fewer rare beast.
Fixed four high-end Beastcrafting recipes that were previously unobtainable.
Flasks now refill after a Beastcrafting fight ends.
Summon Phantasm on Kill Support no longer supports Manifest Dancing Dervish.
Strong Rope Nets and Simple Iron Nets now cost Portal Scrolls rather than Orbs of Transmutation.
Reinforced Iron Nets and Strong Iron Nets now cost Orbs of Transmutation, rather than Orbs of Alteration.
Monsters with the Putrid Flight Bestiary mod now use their Vulture Bombing skill more frequently.
Fixed a bug where unlocking additional Cartographer's Sextants on your Atlas required unique Maps to be completed.
Fixed a bug where Scorching Ray totems did not stack their damage correctly with other Scorching Ray totems.
Fixed a bug where Bestiary Aspect skills could be crafted onto Flasks and Jewels.
Fixed a bug where some areas were unable to spawn Legendary Beasts.
Fixed a bug where Stairs to the next area would not open if a beast was captured in the Oba's Cursed Trove unique map.
Fixed a bug where Maker of Mires in the Hallowed Ground unique map would not lose his immunity buff if Balah, Duke was captured.
Fixed a bug where statues were unable to come to life if the Basilisk was captured.
Fixed a bug where Vilenta was able to escape her arena. Stay Vilenta, stay.
Fixed a bug where the "x% more Spell Fire Damage" from Herald of Ash was not applying to Damage over Time effects applied by skills such as Scorching Ray.
Fixed a bug where some Prophecies did not complete if you captured, rather than killed, the target.
Fixed a bug where scroll speed in the Social Panel was slower than intended.
Fixed a bug where the weapon swap buttons would not visually change when swapping between weapons.
Fixed a client crash that could occur while Summon Phantasm on Kill was socketed in The Dancing Dervish.
Fixed a rare client crash that could occur when the final boss of Act 10 and its Endgame Map counterpart used its Flame Breath skill. This skill had been disabled in a previous patch to prevent this from happening. It will be re-enabled in this patch.
Fixed various instance crashes.
По тому патчу, что в лаунчере вот тема:
https://ru.pathofexile.com/forum/view-thread/31191

Пожаловаться на запись форума

Пожаловаться на учетную запись:

Тип жалобы

Дополнительная информация