Daggers too OP
This thread brings teh lulz, fo realz yo!
Скрытый текст
![]() |
![]() |
" You are wrong. GGG cannot change anything an everything, Chris himself stated how a nerf after release rendered lots of builds unplayable and because of that they somewhat rightfully lost lots and lots of players. Realising that he addmited a more cautios approach for new skills and items to prevent such a desaster from happening again. As you can see, the problem isn't GGG. It's the people playing the game and understanding nothing about balance. The same people that whine in forums when something gets changed. The same people that right now deny that the problem exists and crit daggers should be nerfed. That's why i'am writing here, the problem is most certainly not GGG, it's you. |
![]() |
" Thats most certainly the wisest thing written into this thread next to the stuff that I wrote earlier. | |
" Again no offense but you seem to be close minded enough to think that everyone plays the game for the same reasons and with the same goals as you. I will choose whatever class suits the spec that I want to play. Where it caps out is of no real meaning to me. As long as I can do some high level maps with what I consider decently challenging mods and some harder bosses then I'm satisfied with it. I'm more interested in it's play style and thematic more than it's pure DPS output and efficiency relative to other builds. Regardless this discussion is getting pointless. You will have your nerf to daggers and crit and whatever no doubt about that. Then you will move on to the next thing that will be considered OP. And so on until whatever you play becomes OP and gets nerfed and you will probably cry against it judging by your attitude. Just don't forget to try and enjoy the game somewhere in between. |
![]() |
if one thing needs nerfed imo its the crit multi gem, if this were my game I would literally cut its value in half, maybe even more. They know multiplier is a problem, its why aimless was clocking 100k freezepulser back at the start of ob, its why wanders have been so wild for so long, why daggers are now opop. They slashed multi on the tree, nerfed it on the gear, imo didnt go far enough, the gem itself needs absolutely crushed and if need be, more multi nuked from the tree. Multiplier is way too strong, if you want to get crits in check, in my opinion, thats what needs attacked as its responsible for a lot of the paper deeps people are unhappy about. You dont even need it, its way over the top.
I love all you people on the forums, we can disagree but still be friends and respect each other :)
|
![]() |
" I'm going to make a prediction. You're mad that your templar can't use dagger effectively? IGN: Chundaziri
8/8 Ambush/Invasion Complete - 21/06/2014 8/8 Warbands/Tempest Complete - 10/08/2015 |
![]() |
" But where do scrubs like me get some decent crit multiplier then? I barely break 1k dps. :( #luvthescrubz |
![]() |
" Lol, i agree, its not GGG, they balanced the game the way they wanted it, around crit. Too bad people always beg for nerfs because they refuse to use the same class and build everyone else got. Much jealousy, such hate, wow. Doge is not pleased. |
![]() |
Reminds me of D3 people lol
Dys an sohm
Rohs an kyn Sahl djahs afah Mah morn narr |
![]() |
" Yeah, exactly. "omg cant find legendaries plz buff dropz QQ" gets legendary drop rate buffed, QQs over easy mode. "inferno too hard plz nerf" gets the difficulty only for the top players nerfed, QQs over easy mode, again. "remove AH plz it ruins the game" gets AH removed, QQs over account bound items. Here its, "omg others kill stuff faster than i do, plz nerf QQ" GGG will not give in to these demands so the QQ goes on and on. Fun times on the forum today. :) Here have a cookie. |
![]() |