Elemental Equilibrium Witch

http://www.pathofexile.com/passive-skill-tree/AAAAAgMAAW8EBwY5CaARDxFQFLAXVBpsGyUdTx3ZHwIigSSLKPopTyqNLL8tHzI0Nbk2xTbYOtg_c0JLQ1RFnUkbSppLrkwtTLNPfVFgUWxTUlZKV4dZvFxraHRs520Zc3B2EXjOfLt-r4BWgK6CHoKbgseESIXFh2WIQot6jHaNGY48lKCVBJUgmjuaYZrgm6Gdrp48nqGfiKIEpwinK6yYr5uvt7cxuJO-7sHFwfPCc8NtxSjHyslEznDTG9gk2VvZX9pi2wLdjN-K377gEuL35CLk7OkC6-7sOOxV7SDxbPMJ9HH2W_bn98H31_nI-ej67_xk

A friend of mine told me I could not make a viable EE build. So I proved him wrong. (or tried to) This build.

Equipment
During my play through I had horrid luck with drops, Generally you want Wand+Spirit Should, you run cloth armor. You are looking for Life Regen to keep your ES up.

Skills
Single target:
Power Siphon-Power Charge on Critical.-Increased Critical Strike-Curse on hit-

AoE
Kinetic Blast-Power Charge on Critical-Increased Area of Effect-Elemental Proliferation

Others
Clearity-Concentrated Effect

Passives
Elemental Equilibrium
you will be dealing all three elements as well as physical damage. (50%*3=150%)-(25*3=-75%)=75% additional damage (or bypasses 75% resistance, not sure which it is) The damage output is pretty amazing by the time you get it maxed otu, but it takes a long time to get there that's why we have...

Zealots Oath and C1
With he amount of life gen we have on this build you'll keep your energy shield going up. To keep it from going down we have lots of block chance, as well as elemental resistance.

Notes:
All of your damage comes from your wand and elements. if you come across something that is immune to elemental damage you are going to be be hurting. The build clears areas quickly however
Последняя редакция: Pyrofool2#5263. Время: 1 июн. 2015 г., 22:49:13
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Pyrofool2 написал:

Elemental Equilibrium
you will be dealing all three elements as well as physical damage. (50%*3=150%)-(25*3=-75%)=75% additional damage (or bypasses 75% resistance, not sure which it is)


If you hit with all three elements all you get is +25% resistance to all elements. Nothing else. In other words your EE build does 25% less damage versus monsters that initially had no resists, up to 50% less damage versus monsters that already had 50% resists.

I guess your friend was right.
"
If you hit with all three elements all you get is +25% resistance to all elements. Nothing else. In other words your EE build does 25% less damage versus monsters that initially had no resists, up to 50% less damage versus monsters that already had 50% resists.


Statistics are fun

Burn:__+25%,-50%,-50%,=-75%
Cold:__+25%,-50%,-50%,=-75%
Shock:_+25%,-50%,-50%,=-75%

Each Element gives it's self a resist of 25%. Each other Element gives that element -50% resist. there are three elements in total.

Conversely, without EE

Burn:__+0%,-0%,-0%
Cold:__+0%,-0%,-0%
Shock:_+0%,-0%,-0%

Really, that one should have been obvious. Yes the build only works if you are dealing all three elements with one attack, but luckily the want is made to do just that. if you are dealing only 2 elements the enemy only takes a 25% weakness.
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Pyrofool2 написал:
Statistics are fun

Burn:__+25%,-50%,-50%,=-75%
Cold:__+25%,-50%,-50%,=-75%
Shock:_+25%,-50%,-50%,=-75%

Each Element gives it's self a resist of 25%. Each other Element gives that element -50% resist. there are three elements in total.

No.
This is not how EE works.

Official answer by Mark_GGG -> http://www.pathofexile.com/forum/view-thread/19803/page/6
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Mark_GGG написал:
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Darkfyre написал:
or like this:
+25% fire
+25% cold
+25% lightning

for a total of: +25% fire, cold, lightning??
With the new way it works since Open beta, this one.
You dealt Fire, Cold and Lightning damage, so those types get +25% resistance.
There are no types of elemental damage that you didn't deal, so no types get -50%

You never need to add things up for different types, you just need to know which types you did deal with that hit, and which types you did not, and apply either a +25 or -50% respectively.


lol

and he's just gone
don't even English

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