help me, Cast when damage taken

just another question for this trigger gem, can you have more then one cast when damage taken on your character to trigger different skills (more than you could link to one, and supposedly one that happen to work with it) at different times (or same time if they happen to be same level) ?
Leave Cwdt at lvl 1 go dual curse and choose Enfeebl+Temporal+Summon Skels, The whole Enduring cry+ Immortal setup left Players with circumventing phys dam at all. Not that much of a great idea
thanks for the tip, i undestand the need for changes, and in the case of warcryes it is at least clear, i find the totem nerf to be more badly represented (and the vaal sounds also strange as it states "spell" too).
Mostly want cwdt to use to defent, (summon skels migth be a good idea) the curses migth be hard as it is an avatar of fire build and i alredy use flammability. maybe i take minion instability + some skeleton summoning (does explosions are helped by your characters bonuses on fire damage?).
if you play in a party, and you take aditiional curses it means they can have 2 total, and what if the other party member has it too (does it becomes 3 curses ... etc., and what about items that give extra curses. does that gives correctlye the +1 curses?)?
EDIT: i tested it and seems can hava only 4 skeletons so it migth be not that beneficial.
Последняя редакция: mohreb#7563. Время: 21 июл. 2015 г., 02:03:21

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