PoE's performance is poor for a lot of people

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SL4Y3R написал:
Main culprits are AMD hardware, and RAM usage. Not saying usage is high per se, but I would like to see better usage of RAM tied to a decrease in disk calls (stutter).

Not only AMD since 2.0 however... A lot of people with high end nVidia cards also have crap fps since 2.0.
Personal feedback thread: https://www.pathofexile.com/forum/view-thread/1345148
I would rather deal - and am dealing with - some of these performance issues than play D3, LoL, TL, or any other pretty-candy-childish-looking games. That's my own preference. For my kids, some of those other pretty games are more appropriate.
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SL4Y3R написал:
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johnKeys написал:
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SL4Y3R написал:


Easy to point to where a problemap lies with the specs and complaint given. Can often times either find a solution, or pinpoint the bottleneck.



no.
please stop that crap already, Slayer.
the "bottleneck" is ultimately in GGG's code and not the PC Specs.
you know it, I know it and GGG know it too.
are some players (you) running it on a PC capable of powering through every single hiccup? sure. is it a solution? no. it's a Work Around, and one that costs a fuckton of money at that. so much money, I don't think anyone would be buying a rig like that, just to play Path Of Exile.

I recently tried PoE on my office PC (you commented in that thread), and the experience with an SSD, a brand new Core i5, and a ton or RAM was radically different compared to my good old home Potato. it's a machine that cost me quite a bit, and it is not for PoE or any other games.
and even there, doing a Kaom run with 2 other people in a Public Party was FPS-stressful...

GGG's engine needs a fix.
GGG's compression, reading/loading and indexing of the content file, needs a fix.
these are facts, and you going into every single thread and going "hmm what's your specs?" isn't helping. it's annoying and beside the point.


Umm. No. Specifically with your PC, it's yours. I'm all for optimization, but there has to come a point when games stop being bending to the minority crappy PC owner. Who refuses to upgrade their PoS 32-bit OS 4 GB DDR2 system, and DEMAND that a game work on their computer. And not only work, but work well.

These people realize that one of the reasons this game has problems is because it's 32-bit. They could load more into RAM initially, but GGG cannot do so, because these people would complain that their 10 year old PC cannot play the game.

PS: Thank god MS ended support for XP.


Well thats the thing though, although saying that using a potato PC isn't a valid reason to explain, specifically for PoE, that claim doesn't really have merit, why?

1. The game is 32 bit, which means it can only allocate ~3 gigs of ram (if Windows XP), slightly more if using later versions of Windows. If your definition of Potato PC means having a machine with 4 gigs of RAM, then you aren't going to fare that much better with a new PC that has 16/32 gigs of RAM. PoE will still only get 3 gigs (yes, I know there are workarounds for this, but they aren't supported). Newer RAM does have advantage of better clock rates, but I am not sure how much this will impact PoE
2. PoE is single threaded, and clock rates for CPU's have started (almost) flatlining for the past 6 years. You could get a 4ghz CPU 6 years ago, and right now, getting anything above 4 ghz usually means overclocking/cooling. Modern CPU are much better with multiple cores, something that PoE can't really take advantage of

The only real area that you can improve with PoE's performance is a graphics card, but even that has limits for the reasons stated earlier.

The matter of fact is, you can't dimsiss people's claim with the "Potato PC" line, especially when PoE is running an 10 year old optimized engine, that was designed to run on PC's 8 years ago. PoE also isn't like Crysis/BattleField. People wouldn't throw around the PoE engine needs work argument if PoE had the graphics of what is basically a CGI movie.

You are being a bit disengenous here, although I can see you are trying to help people with regards to performance, its kind of like putting salt on peoples wound, because your attitude is akin to arguing someone should be a better driver when they happen to be driving a terrible car.

PoE's engine needs (re)work, it scales terribly for things like mobs on screen/particle effects, something that is ridiculously common in PoE.

Personally I am not running an uber desktop machine, but I am running a fully decked out 15" macbook pro laptop (latest edition, around $4k au, which has one of the best mobile GPU's you can buy, and yes it is NVIDIA), and PoE is the only game that causes is to to cry. I have better performance with games like Battlefied than I have with PoE, and thats honestly sad
Последняя редакция: deteego#6606. Время: 19 сент. 2015 г., 12:08:59
How is that sad? Find out what battlefield cost to make. That program uses multi core setup, which only AAA titles are really pushing.

I would love it to perform better, but comparing games that cost more than $100M vs. This indie game is insane.
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SL4Y3R написал:
How is that sad? Find out what battlefield cost to make. That program uses multi core setup, which only AAA titles are really pushing.

I would love it to perform better, but comparing games that cost more than $100M vs. This indie game is insane.


It's sad that you didn't bother reading his post before commenting.

He's not talking about Battlefield as a giant-budget AAA title, but rather as an FPS which by genre definition requires extreme graphics with highly complex 3d objects at high resolution and detail.

Something Path Of Exile isn't required to do - because ARPG - and never will.
PoE has pretty good gfx. great for its genre. but nothing even remotely close to the "CGI movie" games that stress-test your CPU and GPU with every single frame.

The fact it does not run smoother than an FPS riddled with explosions, cinematics and extreme detail - should be a huge warning sign to GGG.
indie or not.
and believe me I know what indie games are capable of.

It's trivially simple, Slayer.
And yet you are the only person who couldn't see a problem even if it hit you in the head.
Alva: I'm sweating like a hog in heat
Shadow: That was fun
Easy solution, Buy a better PC. That's what i did.
I get 200-300 FPS now :)
All i need to do now is buy an SSD to help with loading times.

I know the game isn't as optimized as it could be but that's how it is.
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XSUB7X написал:
Easy solution, Buy a better PC. That's what i did.
I get 200-300 FPS now :)
All i need to do now is buy an SSD to help with loading times.

I know the game isn't as optimized as it could be but that's how it is.


Not everybody has $1000-3000 lying around.
Just another Forum Signature in a Sea of Signatures.
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SL4Y3R написал:
How is that sad? Find out what battlefield cost to make. That program uses multi core setup, which only AAA titles are really pushing.

I would love it to perform better, but comparing games that cost more than $100M vs. This indie game is insane.


You completely missed the point of what I was saying.

I expect a game like Battlefield/Crysis/Witcher to stress the hell out of my CPU/GPU, because they are games that pretty much have cinematic quality (and having such high quality graphics is also part of the game itself)

PoE is a game whos graphics are (literally) 6-8 years old. It is not a game that should be stressing the CPU/GPU at all, nor should it be a game that has any graphics issues

johnKeys put it really well. Its the fact that a game that has the graphics of PoE is causing more performance issues than games like Crysis/PoE/BF is what is sad
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deteego написал:
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SL4Y3R написал:
How is that sad? Find out what battlefield cost to make. That program uses multi core setup, which only AAA titles are really pushing.

I would love it to perform better, but comparing games that cost more than $100M vs. This indie game is insane.


You completely missed the point of what I was saying.

I expect a game like Battlefield/Crysis/Witcher to stress the hell out of my CPU/GPU, because they are games that pretty much have cinematic quality (and having such high quality graphics is also part of the game itself)

PoE is a game whos graphics are (literally) 6-8 years old. It is not a game that should be stressing the CPU/GPU at all, nor should it be a game that has any graphics issues

johnKeys put it really well. Its the fact that a game that has the graphics of PoE is causing more performance issues than games like Crysis/PoE/BF is what is sad


And you seem to be underestimating the importance of having money to spend on optimization. They look good because they're well programmed. Because they had $100M to spend.

Your laptop performs poorly for several reasons. It's a Mac for one. Which the game was not designed to be played on. Two, it's going to have a slower CPU clock speed. The latter isn't as important in games like battlefield, because they're ran across multiple cores.
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JeremiahLoh написал:
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XSUB7X написал:
Easy solution, Buy a better PC. That's what i did.
I get 200-300 FPS now :)
All i need to do now is buy an SSD to help with loading times.

I know the game isn't as optimized as it could be but that's how it is.


Not everybody has $1000-3000 lying around.


Neither did I

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