Buff unique bows. (pretty please)

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Bristoling написал:
Opus/Reach/Glare are in pretty great spot I think.

But Slivertongue... you know, for a drop from an endgame boss, is pretty underwhelming, and only ever good for some clearspeed builds that sacrifice a lot of the single target damage. Bows mentioned above can do both maps comfortably and bosses as well.

Xoph's bow would also be good, if burning damage (DoT in general) wasn't nerfed to the ground.


is burning damage very bad in 3.0? i am playing greengrove's roa xoph berserker archer in legacy and it's great.



I wont dabate mach abouth Bows in general tho i mast say as for build enabling sort of uniq bows, as it where Voltaxic is such a shit now days. I know its shit becouse they kill it with fire in light of poison, LA-frost wall interaction but now its uter shit.
No damage, no crit realy bad damage spliting especialy as Lightning go 1-100000 that add to inconsistency to extrime. Its realy bad, like i mean seriosly bad. Its suposed to be good for uniq builds now its just wierd and lacking loot to be actualy wiable to build araund, realy bad damage, damage spliting, high and low damage extrims, bad base crit simply say not even a dried lake wiable.
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Bristoling написал:
Opus/Reach/Glare are in pretty great spot I think.

But Slivertongue... you know, for a drop from an endgame boss, is pretty underwhelming, and only ever good for some clearspeed builds that sacrifice a lot of the single target damage. Bows mentioned above can do both maps comfortably and bosses as well.

Xoph's bow would also be good, if burning damage (DoT in general) wasn't nerfed to the ground.


RotC has been nerfed way too much to be relevant in any form and LG means suicide when reflect is involved. Opus is a great bow though but not endgame material.
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Raudram написал:
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Bristoling написал:
Opus/Reach/Glare are in pretty great spot I think.

But Slivertongue... you know, for a drop from an endgame boss, is pretty underwhelming, and only ever good for some clearspeed builds that sacrifice a lot of the single target damage. Bows mentioned above can do both maps comfortably and bosses as well.

Xoph's bow would also be good, if burning damage (DoT in general) wasn't nerfed to the ground.


RotC has been nerfed way too much to be relevant in any form and LG means suicide when reflect is involved. Opus is a great bow though but not endgame material.


oh yeah, thats what was killing me right xD i was loving LG but i was dying instantly from some nonsense i couldn't even see hahahaa. I kinda solved it by inputting the warlords mark in one of my cwdt setups, you can check my profile for it, if this build does decent dps to shaper i might make a video of it, because the clearspeed is very decent, it's a very cheap and hipster build (FREAKING DEADEYE), and the icy explosions feel soo goooooooood (specially with gloom effect> herald of ice).

Rotc is only very good on relic/legacy version, which will be unavaiable in 3.0, so good point, but it's worthless now.
Opus is decent-ish, equivalent to a 350-400 phys dps harbinger (if it has local crit) i guess...
But again, when comparing to other kinds of weapons (sword-starforge, daggers-bino's), nothing feels as efficient or strong... So it's really not fair, and since i love bow builds most of all, it's really bad and build restrictive having to rely on such a mediocre unique pool or rare harbingers, specially because their aps is very low.

I think a middle therm between rotc original(relic) power and a max rolled rotc pre 2.6 (which had lower dps but still 4 projectiles) would be very nice, now that DoT's are reworked (dead?!) and GMP doesn't double dip negativelly, rotc is not even so good anymore... so ggg could take that kind of middle therm power and use it as reference to balance (improve more or less) all other unique bows.
Buff life on the right side of the tree! Just a little! Pretty Please!
Последняя редакция: The_Risen#6326. Время: 26 июл. 2017 г., 01:19:31


I've got this and it's not even impressive, I deal more damage with a LG. This is the first version of the bow and a very good roll as well. Current version is 1 chaos junk.
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Raudram написал:


I've got this and it's not even impressive, I deal more damage with a LG. This is the first version of the bow and a very good roll as well. Current version is 1 chaos junk.


More damage with a LG? wth, which build? I've got to see that on path of building xD

Guess it's not barrage or tornado shot.

But really it should be common sense that rotc is way better than any possible LG, sorry. =/
Buff life on the right side of the tree! Just a little! Pretty Please!
Последняя редакция: The_Risen#6326. Время: 26 июл. 2017 г., 01:18:33
or maybe the bows deserve a slight but visible nerf in general? care-free offscreening gameplay with outrageous scaling (compared to no-double-dip situation in 3.0) and some trully bonkers uniques (Doomfletch, Sigal Fire, Drillneck (yes, still) etc)

bow builds are pretty brain-dead nowadays. all the creativity is in 'how to get to vaal pact' and where to start because the tree and general gearing is pretty identical no matter where you look

DD changes will affect barrage/TS poison builds (or LA+Volt) but other than that - there wont be serious changes. damage will go down from 'unbelievable' to 'slightly less ubelievable' and thats it

once again - bow builds if anything require a slight nerf, esp in the 'care-free' experience they provide. there is just too much utility in one package that also deals very serious damage out of the thin air. it is too much

note: Path of Building is a double-edged sword. and people who only think that they are math-infused-geeks will get hurt
Dunno where you're pulling those amazing OP builds from but my melee characters (actually melee) with mediocre gear kill just as fast if not faster than my bow character with that legacy RotC while having multiple times better survivability.

Bow builds involve constant juggling with gear and nodes trying to get reasonable HP but it's never enough and you have to play very carefully regardless because about anything that connects can kill you even with flasks and curse, yet the damage output isn't spectacular in the slightest.
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The_Risen написал:
After last rotc nerf, all unique bows are mostly trash tier compared to Cheap rare bows, except for niche builds.

Two handed weapons have starforge, hegemony era and others, daggers have bino's and amazing passives, claws have scourge, howa and others (and amazing nodes as well now) wands have the most op barrage build and void batteries, swords have varunastra, but bows? To hell with them.

Lioneyes glare for example, buff the crit a bit (5>6%) and its perfect. edit: Ok ive heard about a few builds with this one, great, still much worst than a relic rotc and a decent rolled harbinger (i've tested it on path of building now). Plus, someone pointed out, which i've discovered recently through the worst way, that LG is awful when used with attacks on reflect damage mobs because if you had any evasion, it could mitigate reflect damage, but not agains't it... since reflect damage uses your own accuracy against you (i.e. 100% chance to hit, all reflected damage is instantly taken).

Voltaxic, same thing, needs more crit, maybe an implicit, maybe more chaos conversion for attacks (not spells)..... I've used it (near max roll, +1 power charges/+1 arrow) before i got a relic rotc, and boy, the difference is HUGE, like 3x more dps with rotc...

The infractem, needs a bit of aps + not being able to leech IS PAINFUL.
Chin sol/darkscorn, more aps.
Slivertongue is a joke, so is nuro's harp i guess and many others.
Xophs nurture aps is another joke, usable for some niche build's ive heard.
Death opus has so much potential, but it could use another fated transformation (lol 2x times fated) to boost it's APS or something.

Just remembered about roth's reach, which has 2 prophecies that cause it to drop, maybe one of them was intended to actually be a fated version of it? If it was, i know it would be great (increase the aps + physical damage on the fated version plz)

Also, crafting rare bows (and weapons in general) is NOT. WORTH IT, too much RNG (unless you are wealthy or too dedicated). Therefore, the need for unique endgame viable is even more dire, specially for bows atm.>> Just a reminder that i know uniques are not supposed to be better or even near top rolled rare items, i like this design, and trust me, or check it yourself with path of building program... unique bows are nowhere near being better than top notch rares.


Hegenony's Era? Starforge? Those are just ridiculously OP (stat-wise) items, that counter-weight an awful state of 2-h staves and swords. Because those items exist, no one even bothers picking up rare 2-h words and staves - why bother, if players will use OP uniques instead, anyway?

Uniques should NOT be so poweful, that they over-shadow any rare for generic build (except something like 6xT1 godly mirrored rare). They should either have "average" stats (i.e. act as budget weapon, until you get good rare), either allow unique builds/playstyles, that wont be even possible without them (like Iron Commander or Voltaxic).

Perhaps, Slivertongue, RotC and Nuro's Harp are kinda too weak (considering their rarity and level required), but other unique bows (Iron Commander, Voltaxic, Chin Sol, Lioneye's Glare, Windripper, Doomfletch Prism, etc) are completely OK, and are good examples of how what ALL unique weapons should be.

Sure, there is too much RNG in crafting rare weapons. Blame GGG for that, and ask to revise weapon mods system, not band-fix it with OP uniques (like Hegenomy's Era, that can be beaten only by 6xT1 staff).
IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504

There is no knowledge
That is not power
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The_Risen написал:
After last rotc nerf, all unique bows are mostly trash tier compared to Cheap rare bows, except for niche builds.

German saying: Schönheit und Funktionalität in Sekundenschnelle zu ruinieren, ist dem wahren Dilettanten keine Herausforderung!
torturo: "Though, I'm really concerned, knowing by practice the capabilities of the balance team."
top2000: "let me bend your rear for a moment exile"

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