[3.4] ELE CLAW INQUISITOR | Farm Shaper on 3Link! + UberElder, UberAtziri | very Budget friendly!
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So has anyone that's actually in Abyss that has killed Shaper come close to this guys DPS? I've got about 50ex to work with and I've seen alot of builds coming from Standard that don't really work well in Abyss. Gem swapping doesn't really bother me, but to do what this guy is doing in the videos I assume you're going to need 5.5ex for dying sun, 6L chest we'll say Belly is prob around 8ex, Lycosidae is a little over 3ex, Jewelry is going to still be expensive without accuracy rolls, Helm enchant on Rat's Nest is 13ex. So we're at 29.5ex. Lets not even mention the claw. We didn't even add in the jewelry. Yeah you might be able to get the Jewelry for about 1ex a piece if you're going with sub-par rolls. So over 30ex without mentioning the claw since there's alot of you guys saying you don't need a great one. I'd love to try this build out, but more than half of these people playing the build see "budget friendly" and don't understand why their dps sucks, failing to realize that this guy has over 50ex investment in the build that he showcases in the vids. Is it worth it? Lets get a video of someone killing shaper that fast in Abyss league. I'm ready to roll the build and once I see that Abyss shaper kill I'll go ahead and roll it lol. Chop Chop
Also forgot Vinktar. Good rolls around 1.5-2ex I suppose Последняя редакция: Xiipher#7925. Время: 9 янв. 2018 г., 05:34:37
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" I don't have gear that rivals the OP's but I have done shaper and all guardians deathless with this build, with about 8 ex worth of gear. No hat enchant, no 6L belly (rare 6L), no dying sun. I can still transition shaper in the span of one set of flasks if I get full DPS time (like while he's channeling beam or whatever). Build works great on league. |
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" I did not test that, and I don't plan too, as I am satisfied with the Thunderfist setup. I honestly don't really see the benefit of an essence of horror pair of gloves, we don't really need the increased critical strike chance. I already am at 44% crit chance with Frost Blades (53% with Power charges), and with the Diamond Flask the effective crit chance is around 69% already (78% with Power charges). +3,5% base crit chance would be overkill, unless you plan on ditching the Diamond Flask (which I wouldn't do) And for this you would only have a 4L to support your secondary "clearing" skill, whereas Thunderfists provides you with a 5L and rare elder/shaped gripped gloves a 6L. " I personnally use Lightning Warp-Reduced Duration on a scepter with "Gems are supported with Faster Casting" in one of my secondary weapons set slot (I use 2 rare scepters, providing a lot of Increased cast speed, one of them with this affix, that I bought for a couple alch each). I just press X (shortcut for swapping sets), then Z (azerty keyboard, shortcut for Lightning Warp when the secondary set is equiped), then X again to swap back to primary set whenever I need to go over an obstacle. It's fast and I still have 4 slots in secondary set to level gems this way. Последняя редакция: Gregoriensten#0548. Время: 9 янв. 2018 г., 07:20:18
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" With Faster Attacks, Shield Charge will be a bit faster of course. But since we have high attack speed claw and running Blood Rage most of the time while clearing, we have quite a fast overall attack speed anyway. Shield Charge is fast even without Faster Attacks. Fast enough for me ;) " There are several options: rings/amulet, boots, gloves, jewels, or +30 Int nodes on the skilltree if you really are desperate. Basically, try to snag in some Int wherever you can while maximising Life, resists and dps mods. For example, I have a pair of rare boots with 30% movement, good life, 2x okay resists and +52 Intelligence. That is all I need and I can focus on the rest on other pieces of gear. " In this build OoS is used to trigger Instrument of Virtue and generating Power Charges. So yeah, I cast it right before I start dpsing a boss or hitting a pack of mobs, and refresh it when needed to keep on having Instrument of Virtue rolling. " You are right, Frenzy charges are generated via Blood Rage when clearing. We don't have them for bosses that don't have adds around them. It's not really needed though, as the dps on boss without Frenzy Charges is already very good. If you absolutely want Frenzy charges on bosses, the only reliable way to get them would be to make room for a Frenzy setup. It could be done in my setup by replacing the CWDT-Vortex by Frenzy-Multistrike in my 2 abyss sockets Tombfists for example. It should be noted that some people that commented in this thread chose to discard Blood Rage entirely (so no degen). Frenzy charges are expendables if you have sufficient dps otherwise and don't like Blood Rage. Последняя редакция: Gregoriensten#0548. Время: 9 янв. 2018 г., 07:22:26
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" Since i linked my ancestral protector with blind and culling strike (which seems useless with good dps) could i replace culling strike with frenzy? I assume the frenzy charges will be for me and not the ancestral protector? Problem for the intel seems to be my low level, i just poped a point in my passive tree while i wait for a few more levels, i will see how it goes then :) Thanks for the reply mate, lot to think about. |
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" Frenzy is an attack skill gem, so it means you will need to attack with it 3 times in order to gain 3 Frenzy charges, then proceed to dps with your Molten Strike. If you add Multistrike, it means you will need to "attack" only once to gain the 3 charges. Otherwise you will need to hit the shortcut 3 times to make those 3 attacks. And of course your Ancestral Protector will not benefit from it, since it is a separate skill gem. On a sidenote, when you have reached a good overall gear, you can toss in an abyss jewel with %chance to Blind on hits (3% to 6%). I use one myself. It adds a defensive layer to the setup considering all the Molten Strikes projectiles and the fast attack speed. " Honestly, while leveling, grab Intel on the tree as needed and don't bother with it more than that. Once you're finished leveling you can start looking for Int on 1 or 2 items and then refund those passives to polish your skilltree. " You're welcome ;) Последняя редакция: Gregoriensten#0548. Время: 9 янв. 2018 г., 07:25:05
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" I checked poe wiki, unfortunatly mulstrike will not proc more charges :/ Got a 8% onslaught jewel already, didn't think to use blind too, it would free one gem slot :) |
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" 3.5% base crit is better than an inc crit support, so I'd certainly consider it a "5L." The purpose of crit is consistency. Our damage is overkill anyway on trash, but any time you swing your weapon and don't crit, you aren't killing things. I always run inc crit in my trash clearing setup, whether that's molten strike, frost blades, reave, wild strike... Horror is like 1 and a half inc crit gems. I imported you into PoB to mess with it, and while thunderfists show a bit higher average damage (6%-10% depending how well rolled you make the gloves), horror gloves cause you to whiff (fail to crit) half as often. Whiffs slow you down, and are annoying, at least they are for me. I want every attack to be followed by a satisfying shattering of monsters. " Yeah this is a fine setup for moving around the map and getting up ledges and stuff, but it is too clunky for the in combat use I was describing - at least I've found it to be when I've tried it on previous builds. |
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Hi all!
What can u tell me about Devoto +3 projectiles? It costs 5-6 ex, but Starconja +2 over 8 ex. So what's better? IGN: Javana
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" To nobody's great surprise, the more expensive one is better. Devoto's is inferior damage to rat's nest, and inferior life to starkonja. The move speed is sort of nice, but we already shield charge at a million miles an hour. If the question is whether devoto's with the enchant is better than rat's nest without the enchant, yes, the enchant is very good. If the question is whether it is "worth" buying it for 5 ex, that's really a subjective call. |
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