There is no point playing HC

League where you have to explore areas and with increasing difficulty there is a hard cap for HC players. It should be other way around. Capping content for SC would feel more rewarding to play on HC league.

Also because the new challenge is to get furthest, meaning of playing in HC dampens. There is no destination to compare. Only compare is how far others in same league can get to. Which means HC progress will cap to certain point and SC will get further. Meaning of survive is added to both leagues but SC being more rewarding.

Why not just remove HC league?

Thank you.

EDIT. Simplified:

Meaning of HC is survivability.
Adding survivability on SC means it has features of HC.
Why HC still exists? (quality of life for delete button?)
Последняя редакция: burre#6800. Время: 10 авг. 2018 г., 10:58:47
Last bumped14 авг. 2018 г., 21:50:03
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There's never a reason to play hardcore other then the self satisfaction of facing the challenge hardcore adds.
What a pointless thread like it's a player choice if they wanna play HC why the fuck would they remove it cause of you?

LOL

HC is another economy

Economy = The game bases of what ties the game together.
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
Последняя редакция: Coconutdoggy#1805. Время: 10 авг. 2018 г., 11:32:20
There has been reason to play HC. Back in the days.

But now as addition when you can get the same self satisfaction from SC what is the point of HC?
Economy, yeah. Flip some stuff (not telling what). And you gain 5 exalts with HARD 1 hour of work while watching 2 episodes of series and listening whisper alert sounds.

Let me tell a secret. It is not different. Just different items to flip.
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burre написал:
League where you have to explore areas and with increasing difficulty there is a hard cap for HC players. It should be other way around. Capping content for SC would feel more rewarding to play on HC league.

Also because the new challenge is to get furthest, meaning of playing in HC dampens. There is no destination to compare. Only compare is how far others in same league can get to. Which means HC progress will cap to certain point and SC will get further. Meaning of survive is added to both leagues but SC being more rewarding.

Why not just remove HC league?


Yeah, last time some HC player whined how easing up high end leveling in SC would ruin his and his HC buddies' feelings, because they like to join SC after their characters have died in HC mode. Gees. I guess it also qualifies as a reason to make SC another HC league for failed HC characters.

Why don't you also stay in HC and don't come pleading for ruining SC further just because you are trying to do something else than SC players are?

Why not just make it so HC players have a permadeath with also their accounts being deleted every time their character dies. That'd keep HC and SC nicely separated.
So HC should be removed because ..... you want it to be removed ? Oo

Or actually, you just ripped your lvl 89 occultist in Incursion HC ..... so what ? that's why people play HC, because that kind of thing can happen.


If you actually can get the same satisfaction from playing SC, then just play SC, period.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Последняя редакция: Fruz#6137. Время: 10 авг. 2018 г., 14:14:28
A guy with a few level 70's shittalking softcore lmao. Didn't know there was a participation award for being hc? You obviously can barely get a character past 70 on hc, wtf would you even care about getting deep into delve rofl.
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burre написал:
Why not just remove HC league?


There's a decent amount of players who enjoy HC as it is. It's fine if you don't enjoy a certain part of the game or a gamemode but that is not a valid reason to take away the fun or entertainment of other players.
"You just ripped your occultist" Its just the last one from many other 90ish characters... i just delete them to make room.
So it is not about the RIPs why I wouldn't play HC.

This is just first add to game which brings more content to SC than HC. And in my opinion that shouldn't be the case. You can argue that you can progress in HC as much as in SC if you are willing to take bigger risk. The problem is that in the end the character dies no matter what because it is endless and in SC you can get further. By this way there is more gameplay in SC than HC. There is no point playing HC.

It is same as you are running for silver medal as highest price with more fences when others can acquire gold with less fences.

When they changed all leagues to same I didn't see there reason to stop playing on HC.
What they did was that they made: "taking the risk have no reward".
But now they are making it as: "taking the risk gives you less reward".

Which I see as absurd.

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