Cyclone!
" Thanks - Well, I know what my next build is going to be then! |
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Will cyclone be a duration based skill?
GGG listens to its fans!!! Thank you!
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Скрытый текст
" I'm I the only one still not sure about being able to use cyclone unarmed? I mean he says no weapon restrictions as a reply on someone asking if it can be used with claws. Unarmed isn't a weapon. So it's still possible the skill is gonna require a weapon... So until I see the patch notes or a dev saying it will work for unarmed, I'm still sure about it. I really hope it can be used unarmed though! Will make my unarmed character even more fun to play with! Последняя редакция: Fl0h4n#6564. Время: 9 мар. 2013 г., 03:30:32
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So one skill announced 2 days ago and everyone is already preparing build around that skill.
I can't wait to allocate all those respeced points for my Duelist and I am waiting for more info on Cyclone. It would be great if devs shed more light on the skill before the Thursday patch, so that we can plan ahead and play. |
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" I confirmed with an in-game developer that it definitely works unarmed. |
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" Yeah... The point is, Whirling Blades just goes THROUGH things too. You don't collide with mobs on your way. And mobs still have collision between themselves, making pathing complex to calculate. If you fire up this ability and whirl while moving at high-speed through a pack of mobs, how does it differ, basically, from what Whirling Blades does that causes desync ? The mobs will still have to realign to the new intercept vector, will still have to move around each other... My personal guess is that, if you Cyclone a few times with a good movement speed buff back and forth, you'll get the same sort of desync. We'll see. |
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Wow this has DeSync written all over it.
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Any confirmation on whether this will be a green or red gem? sorry if I overlooked it.
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" Aah that's great to hear! Well I'm ready for the patch to hit live then :D |
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This is the greatest addition to PoE since the first line of code. I will give the game another chance simply for this skill alone.
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