Ignite/Burning Damage Build
I've been wondering what it would be like to throw caution to the wind and basically spec a Templar into all the fire nodes on the tree, only picking up health along the way. Getting the armor/ES nodes, of course, so it would end up being a hybrid character.
Something like this. Scary. Very, very scary. Most likely not something you'd take into hardcore. 5 Endurance charges (with the one from the bandits) + a native 26% elemental resist. Health *and* ES, but you'd likely top out at about 2000 health with amazing gear. Chaos damage would be a huge problem. However, you'd be running around burning everything on screen. Trade offs? Note: This was quick and dirty. It is not optimised, nor am I going to run this right now. However, I'm going to think very, very seriously about it. :P Последняя редакция: MoxieGrrl#7613. Время: 13 авг. 2013 г., 13:56:10
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" Tradeoff is dying a lot and levelling very slowly once you hit tougher maps. By the way, nothing wrong with that, that's what normal league is for. To play fun builds you can't play in HC, to play aggressive, to throw aura stacking to the wind and live on the edge. Stuff like that. Wish the armchair developers would go back to developing armchairs.
◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► |
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