Client.txt file
Once again, I dont say the 'real' logging information (of your own game) should not be saved; and I'm also by no means against saving of chat log from your open window (or all informations you get anyways like dev messages)... but (in my case, where the only time I run (global) chat at all is within the minutes before a race event starts) ~80% of the logfile contains chat "informations" from other players I never have seen. Why should I get the idea to look/search/prove for things I dont know at all?
invited by timer @ 10.12.2011
-- deutsche Community: www.exiled.eu & ts.exiled.eu |
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is there a way to limit the size, say to 5MB, automatically?
or is the file always a hundred megs big? See my stats: http://poestatistics.com/users/wiraqucha/
Seems not updated for whatever reason: http://exilestats.com/account.php?id=265406 Discontinued profile: http://exilestats.com/account.php?id=40468 |
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FUUUUUCCKIIIING NECRO
In all seriousness, no. The file is as big as the information stored on it, and I daresay that the file sizes that were talked about last year (seriously check the dates next time) were accumulated from months, even years of playing. Just delete it, and the client will make a new one. "Minions of your minions are your minion's minions, not your minions." - Mark
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