Quantity of Items found and Rarity of Items found,which is better for MF?
Quantity is a lot better, if you have to choose between them.
This is why: 1 Orb of alteration = ~3 vendor trash rares 1 Jeweveler Orb = ~6 vendor trash rares 1 Orb of fusing = ~24 vendor trash rares. 1 6-socket = ~42 vendor trash rares The only saving grace for IIR is the chance of getting an expensive unique or a good rolled rare. |
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" Made up facts? it's called math. 300:100 = 4*2 = 8 350:100 = 4.5*2 = 9 300:125 = 4*2.25 = 9 Whats that... look johnny adding 50 rarity is the same as adding 25 quantity. And that's not within maps or considering that fact that quantity = more orbs. If your going to claim someones wrong, prove it next time. Jackass. Now lets assume your in a 50q map. 350:100 = 4.5*2*1.5 = 13.5 300:125 = 4*2.25*1.25 = 13.5 50q map 350:100 = 4.5*2*1.5 = 13.5 300:125 = 4*2.25*1.5 = 13.5 100q map 400:75 = 5*1.75*2 = 17.5 250:150 = 3.5*2.5*2 = 17.5 ign: DaEDaenarys Последняя редакция: BldSwtTrs#4844. Время: 31 янв. 2014 г., 03:17:16
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ok,i see[/quote]
don't believe these made up facts. anyways the standard you should be shooting for is about 90-100/300. u get like 55 quantity from perandus + 20/20 iiq gem and the other 45 ull have to pull together elsewhere such as rare rings, helmet & gloves. [/quote] Made up facts? it's called math. 300:100 = 4*2 = 8 350:100 = 4.5*2 = 9 300:125 = 4*2.25 = 9 Whats that... look johnny adding 50 rarity is the same as adding 25 quantity. And that's not within maps or considering that fact that quantity = more orbs. If your going to claim someones wrong, prove it next time. Jackass.[/quote] Well in terms of proving that quantity is strictly better, your example was stupid because as either one increases the value of additional percentage decreases, so what you've shown was biased against IIR. 100:100 = 2*2 = 4 150:100 = 2.5*2 = 5 100:150 = 2*2.5 = 5 If you're talking in strict, absolute terms of chance to drop a rare/unique, they are equal to each other. @OP, ideally you would want a mix of both, due to what I mentioned before where as one increases more and more it becomes less effective. That being said, quantity comes in smaller amounts because it affects currency drops while rarity doesn't. So as to your question of which is better, ideally you should have both. If you had to choose between 50/0, 0/50, and 25/25 the most balanced one will always be best because IIQ and IIR will work multiplicatively with each other to give you more rares and uniques. |
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" don't believe these made up facts. anyways the standard you should be shooting for is about 90-100/300. u get like 55 quantity from perandus + 20/20 iiq gem and the other 45 ull have to pull together elsewhere such as rare rings, helmet & gloves. [/quote] Made up facts? it's called math. 300:100 = 4*2 = 8 350:100 = 4.5*2 = 9 300:125 = 4*2.25 = 9 Whats that... look johnny adding 50 rarity is the same as adding 25 quantity. And that's not within maps or considering that fact that quantity = more orbs. If your going to claim someones wrong, prove it next time. Jackass.[/quote] Well in terms of proving that quantity is strictly better, your example was stupid because as either one increases the value of additional percentage decreases, so what you've shown was biased against IIR. 100:100 = 2*2 = 4 150:100 = 2.5*2 = 5 100:150 = 2*2.5 = 5 If you're talking in strict, absolute terms of chance to drop a rare/unique, they are equal to each other. @OP, ideally you would want a mix of both, due to what I mentioned before where as one increases more and more it becomes less effective. That being said, quantity comes in smaller amounts because it affects currency drops while rarity doesn't. So as to your question of which is better, ideally you should have both. If you had to choose between 50/0, 0/50, and 25/25 the most balanced one will always be best because IIQ and IIR will work multiplicatively with each other to give you more rares and uniques.[/quote] Yes I was sort of assuming standard levels of quantity/rarity and ultimately you would want them to be even. But that's not really the reality and map quantity is a multiplier. Basically it's relative to your current ratio of rarity to quantity. If you have a 2:1 ratio then quantity is twice as important. When you factor in maps and the fact that quantity = orbs it becomes about 2.5x better. As I originally stated. If you had a ratio of 6:1, lets see what happens when u add 10q vs 60 rarity maintaining the ratio. 600*1 = 6 660*1 = 6.6 600*1.1 = 6.6 Does this mean quantity is 6x better than rarity? no. as you can clearly see the effectiveness of adding quantity vs rarity is all based on the current ratio of each. And because the map modifier is a multiplier, it effects them both the same, if the ratios are maintained. HOWEVER quantity = more orbs. And much harder to stack high, which makes it more valuable as the ultimate goal is to even out the two. Now the real question, what item do I choose? i sadimas better or aurseize?!?!? Well sadimas are 24q and aurseize are 50r. So if your current ratio is about 2:1. Then they are about even. However quantity is inherently better, so id pick sadimas. Unless of course you need resistances. ign: DaEDaenarys Последняя редакция: BldSwtTrs#4844. Время: 31 янв. 2014 г., 03:40:56
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It's real simple. You want the following value to be as high as possible:
overall "loot score" (LS) = (1+iir)*(1+iiq) For example if you have 150% iir and 75% iiq, LS = (1+1.5)*(1+0.75) = 4.375 If you have different combos of gear that get you around the LS, I think its better to go with the set that gives you the highest iiq since that will increase your 6-socket and currency drops in addition to rare/unique drops. Последняя редакция: Fightgarr#3134. Время: 31 янв. 2014 г., 03:47:35
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" I am not sure about 100 IIQ being the max but I do remember a thread where a guy farmed dom with different MF set ups. The average rares per dom was 22 with ~100/300 and only 24 with ~100/400. So that does at least confirm IIR is nearly useless during solo play after the 300 mark. Unfortunately he didn't test IIQ over 100. So to the OP, shooting for a max of 100/300 seems best and by that logic it would also be best to value IIQ at 3x IIR if both are below their known level of usefulness. Keep PoE2 Difficult.
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Quantity is the exact same as rarity with the added bonus of getting more stuff in general (orbs).
If you can choose between 20 iir and 20 iiq, always pick the quantity. There's a reason why you can't choose most of the time though. | |
I like IIQ, because you get more Wisdom Scrolls. IIR just gives you more worthless yellow items to pick up, identify, and break down. So if you want to slowly start building wealth 1 Wisdom Scroll at a time, run as much IIQ as possible.
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" Then my friend quit and gave me 100ex, that's how I built my wealth. | |
" Come play with me and the other 11 people still on Nemesis, we are all holding our breath until the next Exalted drops, and then we will meet up to decide it's value. |