GGG: What is happening to POE when we've devalued Exalts to a mere handful of Chaos?
So a few seasons ago (maybe 3) an Exalt wouldn't sell less than 150+ chaos, but this season and it's introduction of "exalt shards" and shards in general has put a huge surplus of exalts in the market, and people with poor, very poor, market understanding are just massively undercutting each other.
We've managed in a few weeks of the season to have devalued an Exalted orb to 30 chaos. Near 1/5th its value a few seasons ago. And it's still a very rare drop in general, so we have items which people still want a massive payout for, but now are asking insane exalt prices because of how devalued exalted orbs have gotten. 100+ exalts for some items. What have we done to the market in WEEKS of this season. Fluxing the market with currency has caused finding the currency to be extremely unrewarding and when this game unlike Diablo 3 is entirely about finding rare currency rather than hoping for the unique drop you need, you've managed to remove a bit of the fun from the game. I saw an Exalt drop today and I didn't even get excited because the damn thing is worth less than 100 fusings which you can amass in a few hours! Последняя редакция: Crucifer#1098. Время: 28 авг. 2017 г., 01:41:01 Last bumped29 авг. 2017 г., 11:00:48
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Every league has its own set of elements (yes, including price fixing) that determines the price of currency. Thinking about what the prices on currency have been in previous leagues, is a total waste of time and irrelevant.
But I do agree with you. Some of the "awe"-factor of finding an exalt is gone, when you can earn that amount of chaos doing chaos recipe for 2 hours. But it gives me the opportunity to forget about the freakin' market and hunt for items instead. And the league has been kind to me in that regard. Bring me some coffee and I'll bring you a smile.
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There's three factors causing exalts to cost what they do right now. You mentioned the exalt shards, but really, those aren't a big factor and hardly affect them. One is that Zana has things to spend chaos on again, and you can bet people are spamming breaches and beyond, causing a massive chaos sink that makes chaos orbs rise in price compared to exalted orbs. There's also the fact GGG completely obliterated most ES items, and everyone is using life builds. ES builds caused a big use rate for exalted orbs slamming gear trying to get godly ES items, where life crafting is far less prevalent, this means there are less exalts being used up.
Chaos are being spent and exalts are not. That's why it is at its current ratio. Exalted shards are there, yes, but are a more minor factor. The more More you have, the less Less matters Последняя редакция: Avereth12#6754. Время: 28 авг. 2017 г., 02:38:40
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up the price of multi mod and nerf mastercrafting
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I do agree with avereth on most of what he writes, and the point of his post. But from what I see I want to make a little correction, chaos value has also dropped this league.
Playing HHC the value of chaos orbs is pretty low, buying rares, sealed prophecies and even other currencies, chaos orbs are at an all time low value. BUT so are the ex, even worse than chaos. Imo the chaos sink of rolling high ES items was greater then the ES sink we have now (Zana), which is to blame for the low value of chaos orbs. |
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But see that is the issue, the changes made for 3.0 have severely devalued their currency across the board. When your game isn't coded like Diablo 3 to reward players with effective uniques and there is 100s of useless worthless uniques in the game that currency is your reward for hours on hours of grinding and now your "rarest" currencies are practically devalued to "meh" then the overall fun factor of the game is also devalued to "meh" because the reward is gone.
I feel this is going to hurt the game in the long run. |
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nothing gets me harder than people complaining about currency being cheap , shows pisspoor character.
muh economy habloobloo. |
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OK, so let's do this.
Currency in game is valued, by how economics work, in terms of demand and supply. In simple terms, if there a many items "X" that people seldom want - their value will be low. Now item "Y" that is in high demand it will be more valuable, if furthermore the supply is low it will be very valuable. Now, changing game mechanics does not change the supply of either chaos or exalted orb by much (sure harbinger drops do somewhat increase the supply compared to standard, but I would argue that this is a small factor, even smaller when compared to previous leagues). So what has happened is that the demand for the exalted orb is low atm. Now, I would like to argue that the arbitrary "demand" for items has not changed, people are in as much need of currency and items as they always were. And as earlier stated - the supply has not changed either, significantly anyway. So, what has happened is just that other things are more valuable. Say for instance Belly of the beast, is atm very expensive in HHC, much more so than last league. Which means that finding a Belly of the beast has gone from "meh" to "nice!" put in terms of your last post OP. In other words, the sense of wonder that you feel lost when finding an exalted orb is in fact just shifted to when you find another item, say a belly of the beast. If you want real value of currency, go play SSF, where I believe that alchemy orbs are way more frequently used than chaos orbs. |
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" Not an accurate statement and quite literally the furhest from the truth. In previous leagues Chaos were being spammed on high ilvl chests and shields at an incredible rate as almost everyone was trying to get 700-900 es chests and 450+ es offhands. There was a much larger chaos sink in the game prior to removing ES as a viable build archetype for all but a hand full of builds. ProbablyGettingNerfed - L100 Occultist
Vinktarded - L100 Pathfinder GoogleDiversityHire - L100 Necromancer 3.13 was the pinnacle of PoE. IVYS+1 Gang 4 Life. |
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OP putting way too much thought into it, its simple, Exalts have far fewer uses so they are worth less, chaos also have fewer uses but are considerably more common anyway as a result exalts just aren't worth much anymore infact i think their current value on HC at least is substantially lower than their droprate.
But you also don't have many uses for them, Slamming was popular on ES chests not really anything else, %ES mods on rings were removed which just leaves multi-modding and people who slam lower percentage stuff. Simply put they are worth less because they are worthless ;) |
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