[3.19] ⚛️ Qosmoz's ❄️ Eye of Winter Mines Saboteur ❄️ League Start to Uber Bossing!

INTRO
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Fellow Exiles, this is Qosmoz. I've been playing Low Life Miners are my main build for many leagues now, and they are my go to league starters. Eye of Winter spell is one of the best suited for mines playstyle, and it is one of the best skills to play this build. Map clear is good with chaining projectiles. This build is mainly shines with bossing early in the league with extreme upfront damage to phase bosses as quickly as possible. All constructive feedbacks and questions are welcome within the guide. I try to be active in the forum and you can expect a fast reply to answer your questions.

Leveling Guide
I've added a detailed Saboteur Miner Leveling Guide for league start with Eye of Winter spell.

Qosmoz Sabo Miner Leveling Guide - Eye of Winter 👀


STREAM & DISCORD
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I occasionally stream to help other players with bossing, discussing build questions and enjoying new atlas tree farming strategies with lots of data collection.

If you have any questions about the build, leveling, or just want to check out and chat:

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👀 Qosmoz POE Stream



👀 Qosmoz POE Builds Showcase/Reviews

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There is a discord community server which was opened by me. If you want to participate, below is the direct invitation link. Feel free to join.

Qosmoz: A Space Odyssey Discord Channel



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CHANGELOG
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This section will be updated for every League after the Patch Notes.

3.19 Update
Unfortunately, life reservation aura mastery has changed (from 30% to 20%) and we can't fit 3 main 50% reservation auras in the Prism Guardian shield any more with "Charisma" anointment. However, this is still possible with "Champion of the Cause" notable since this notable has reservation for both life and mana. We change our anointment to enable 3 main 50% reservation auras as previous league. I've adapted all the PoBs accordingly vs. the league start versions.

Rest of the build works and functions the same as before. EoW is a great skill to play with freezing everything on its way, excellent boss damage and fun skill animations. I'll start the league with EoW.
Changelog
This guide is created based on 3.19 Lake of Kalandra League.

[3.19] 31.Aug.22: Updated guide with new passive tree changes.
[3.19] 18.Aug.22: Updated guide with the passive tree changes for the league.
[3.18] 06.June.22: Updated & simplify the guide.
[3.16] 20.Nov.21: Updated the guide with Herald of Ice vs. Purity of Elements variants. Corrected some errors.

[3.16] 14.Nov.21: Updated the guide after experimenting various masteries, skills, auras. This is my final take. Added a section with my current PoB and gear.
[3.16] 29.Oct.21: Updated the guide with new masteries passive tree. Updated all PoBs and detailed leveling guide.


CONTENT
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1. TL;DR & BUILD RATINGS
2. VIDEOS
3. BUILD NOTES
4. PATH OF BUILDING
5. GEM SETUPS
6. GEAR, ENCHANTS, FLASKS, JEWELS
7. ASCENDANCY, BANDITS, PANTHEON
8. LEVELING GUIDE
9. CURRENT BUILD
10. FAQ


1. TL;DR & BUILD RATINGS
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TL;DR

✅ End Game Bosses Deleting Machine (Eater, Exarch, Sirus, Maven, Invitations)
✅ One of the easiest builds to level through Acts and early maps
✅ You can do any map mod including both physical and elemental reflect maps
✅ Build scales great and allows min-maxing for very high damage
✅ Full Elemental Ailments immunity
✅ Blinds nearby enemies for extra defensive layer
✅ You can do all league mechanics (Deli Farming, Logbooks, Simulacrum, Invitations etc.)

❌ Mines play-style can be daunting with Detonation (2 button play). HINT: You can eliminate detonation by left click binding during mapping.
❌ Life to Low Life conversion will require re-speccing many passive points
❌ It can be expensive depending on the league starters meta game

⌛ Start the league with Life version with minimal budget.
⌛ +1 Gem Wands and Shield will carry you until mapping.
⌛ Convert to Low Life when you accumulate enough currency to afford at least 5 linked Shavronne's Wrappings. This will require 40-50 Orb of Regrets to respec your build.
⌛ Next get the Prism Guardian which is typically cheap at league start.
⌛ Build more Energy Shield and more Damage with next upgrades.
What to expect from this build?
I want to summarize here what this build excels at, what are the weaknesses and how it performs in the end game.

Bossing: 10/10 (One of the best boss killer, rush to Uber Bosses and melt them down with this build)

Mapping: 7/10 (Decent mapper, but it's not as fast as other builds with chain explosions)

Simulacrums: 5/10 (Expect solid clear until wave 20-22 but further requires a lot of investment to clear all waves)

Invitations/Blight/Expeditions/Deli Maps/Legion: 8/10 (Easy farming of blighted or expedition maps in the early league for currency, and later it excels at 60-100% Deli maps farming)


2. VIDEOS
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Videos
Videos to be added later to the guide!


3. BUILD NOTES
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What is Low Life?
Low life (LL) is a condition that applies when life falls below 50%. LL builds are enabled by reservation of life below 50% using "Blood Magic" support or in our build case unique shield Prism Guardian for any auras like Hatred, Discipline, Zealotry, etc.

LL build allows reserving mana and life together, which means extra auras can be activated. On top, using "Pain Attunement: 30% More Spell Damage when on Low Life" keystone, these builds are scaled to insane DPS potential.

LL builds stack Energy Shield (ES) instead of Life and typically get the "Zealot's Oath: Life Regeneration applied to Energy Shield instead" keystone for ES generation instead of Life.

LL builds can be maximized by 3 key Uniques. These are:

"


Shavronne's Wrappings; provides good ES and lightning damage, but it is used in LL builds mostly to eliminate risk of dying to Chaos damage. Chaos damage in game bypasses ES and directly applies to health (same as you apply chaos damage. For example Essence Drain or Toxic Rain). "CHAOS DAMAGE DOES NOT BYPASS ENERGY SHIELD" unique modifier avoids chaos damage to kill us instantly due to being constantly Low Life.

Presence of Chayula: Stun Immunity and Life to Energy Shield Conversion are the main reasons to use the amulet.

Prism Guardian: Blood Magic support and 25% Reduced Mana Reservation of Auras makes this shield a must have for LL builds.

Snakepit (Right Ring Slot): This is a another key unique for Eye of Winter spell to increase effectiveness of the clear speed. It's also a must have unique for the EoW miner builds in the end game mapping and bossing.

These first 3 unique items synergies so well that most LL builds uses them (e.g. Aura Stackers, LL Slingers, etc.). Unfortunately, depending on the early meta during the start of the league, these uniques can be expensive. That's why I recommend to start the league with Life based build and convert to LL later when you have enough currency.
Low Life vs. Life Builds?
Why to choose LL Miner vs. Life based build? First and foremost reason is the damage scaling. The DPS due to auras and Pain Attunement keystone provides so much more damage vs. the life version, but it comes with an expense. Both Life and LL versions of Miners are viable, however for the end game you’ll have an easier time to delete bosses vs. Life version.


4. PATH OF BUILDING (LOW & HIGH BUDGET OPTIONS)
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Path of Building Community Fork
PoB Community Fork is recommended to check all different versions of the build.

Download PoB Community Fork
Life Based League Starter
This is the league starting build with optimized tree for minimal respeccing cost for ES based Low life conversion around Level 85. There is almost no defensive layers and you might die a lot. This is mostly good to rush high level maps, defeat bosses and then convert to low life with minimum cost. If you want to be tankier but still do some damage without worrying low life conversion, i suggest to use the tankier version.

Click for Life Based League Starter EoW Mines Saboteur Build Easy Low Life Conversion
(or Copy: https://pastebin.com/dBMraST1)


Click for Life Based League Starter EoW Mines Saboteur Build Tanky Version
(or Copy: https://pastebin.com/WpX6rpaT)
Life to Low Life Conversion Build
This is the life to low life conversion build tree after the league start. This is the starting point for the low life miner to do really good damage and start end game content, such as red maps, end game bosses, etc.

Click for Life to Low Life BS Mines Saboteur Build
(or Copy: https://pastebin.com/NtYGm8yg)
Low Budget (5-10 Divines): 1-1.2M DPS per EoW Mine
This is the starting point for the low life miner to do really good damage and start end game content, such as red maps, end game bosses, etc.

Click for Low Budget LL EoW Mines Saboteur Build
(or Copy: https://pastebin.com/XZ6BgFqj)
High Budget (50-100 Divines): Up to 3-4M DPS per EoW Mine
This is a further min-maxed version for higher budgets. These provides more than triple the damage of the Low Budget versions. Given enough budget, these items should be possible to achieve throughout the league.

Click for High Budget LL EoW Mines Saboteur Build
(or Copy: https://pastebin.com/SeMtChpL)
Mega Damage High Budget (200+ Divines): Up to 8-9M DPS per EoW Mine
This is a mega scaled min-maxed version for higher budgets with double cluster jewels setup.

Click for Very High Budget LL EoW Mines Saboteur Build
(or Copy: https://pastebin.com/9CHn9GjW)


5. GEM SETUPS
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Read First!
Unless it is stated (e.g. Level 3), all gems must be as high level as possible with maximum quality.

+ Linked gems
/ Not necessary to link
Gems & Links Setup
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EYE OF WINTER

Main Skill:
Eye of Winter + High-Impact Mine Support + Trap and Mine Damage Support + Hypothermia Support or Awakened Added Cold Damage Support (Level 5) + Inspiration Support + Charged Mines Support



Other Support Gems
Swift Assembly Support: If fast moving, teleporting boss is a problem, mine throwing speed provided with Swift Assembly can be a good option to increase effective DPS.
Minefield Support: This support gem throws 4 mines at a time. Area coverage will be greater and it might suit your playstyle better. However, it's less damage and mine throwing speed can put you off

Auras:
Hatred / Zealotry / Grace / Vaal Discipline / Summon Skitterbots / Precision
Clarity / Herald of Ice / Purity of Elements


Read Me
Main auras should be used in Prism Guardian to reserve them using Life instead of Mana: Hatred / Zealotry / Grace

Damage Mitigation:
Cast When Damage Taken (Level 3) + Immortal Call (Level 5)


Movement Skill:
Flame Dash or Dash + Arcane Surge Support (Level 6) + Second Wind Support (Optional)


Cold Exposure/Curse Setup:
Arcanist Brand + Frost Bomb + Sniper's Mark (if you have enough Dexterity) or Assassin's Mark or Frostbite



Additional Damage:
Bear Trap / Flame Wall


Links Suggestion

Body Armor 6L: Eye of Winter + High-Impact Mine Support + Trap and Mine Damage Support + Inspiration Support + Charged Mines Support + Swift-Assembly Support or Hypothermia Support or Awakened Added Cold Damage (Level 5)

Helmet 4L: Cast When Damage Taken (Level 3) + Immortal Call (Level 5) / Summon Skitterbots + Bonechill Support

Gloves 4L: Arcanist Brand + Sniper's Mark + Frost Bomb + Flame Wall

Boots 4L: Precision / Vaal Discipline / Clarity / Purity of Elements

Weapon 3L: Flame Dash + Arcane Surge (Level 6) + Bear Trap

Shield 3L: Hatred / Zealotry / Purity of Elements


6. GEAR, ENCHANTS, FLASKS, JEWELS
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Helmet

Crown of the Inward Eye is the best budget and end game option with enchant which most of the case what you only need for this build. I recommend to get one these without an enchant and later upgrade with the enchant and potentially with +1 Maximum Power Charges corruption.

Enchant
Eye of Winter: 40% Increased Eye of Winter is the safest option for straight damage increase.
Eye of Winter fires Shard Projectiles with 12% Increased Frequency during flight provides both damage and clear speed. This enchant is best optimized to get towards end game.

Body Armor
Only one option here.

Shavronne's Wrappings enables the Low Life builds. Get this as soon as you are ready to convert from Life version to LL version.
Gloves
Fingerless Silk Gloves are the best base. Fill the mods with good amount of Energy Shield mods (ideally 150+ ES) and some resistances. Warlord Spell Damage mod will be good damage boost.

Enchant
Anything you like the best would be ok here. There is no clear best.
Boots
Similar to Gloves, here you can have Sorceress Boots as the best base. You can craft good amount of ES on it with ideally 35% Movement Speed. "Cannot be chilled" and "Cannot be Frozen" are the best mods for us to eliminate being frozen to Sirus or Uber Elder fights.

Sin Trek boots are the best budget option which will carry you to the end game.

Enchant
10% Damage Penetration will be the best DPS option
Weapon
Weapon can be one of the most expensive option to min-max for this build.
Spell Damage Wand with 100%+ Critical Strike Chance for Spells and +1 Level of Spells Gems (+1 to Cold Skill Gems) are the best mods.

Any elemental resistance penetration or Aura boost (Hatred or Zealotry) mods are very good.

See what you can afford, and upgrade over time.
Shield
Prism Guardian is the only option here.

Look for corrupted one when you can afford similar to below. This will boost your aura gems.
Jewellery
Amulet:

Presence of Chayula is the best option here to have Stun Immunity as well as Life to ES conversion. This is the 3rd core item to enable the build.

Rings:

Snakepit is an another must have item to make projectiles from EoW chains with it (when it's equipped on the right ring slot). If you can get one with Elder Influence (only obtainable by chancing it) could be best DPS option coupled with the Mark of the Shaper.

Belt: Crystal Belt (ideally with Crusader Influence base) is the best alternative. Fill the belt with Energy Shield rolls and missing resistances and attributes.

Enchants

Amulet:

Annointment
Best option is to anoint "Charisma" Opalescent + Golden + Golden Oils.
Read Me
Charisma is a notable passive skill that grants reduced mana reservation for skills. It also grants increased effect magnitude for auras cast by the character.
Catalysts
Presence of Chayula: Use Tempering Catalyst to boost Defenses (ES)

Rings:
Catalysts
Snakepit Use Imbued Catalyst to boost Spell Damage (Caster).

Other Rare Ring can be enchanted based on the resistances, attributes or defenses need.

Belt:
Catalysts
Rare Crystal Belt or Stygian Vise can be enchanted based on the resistances, attributes or defenses need.

Jewels
There are no mandatory jewels to make this build work. Jewels can boost your survival or damage. A few recommended ones are:

Energy from Within can boost your Energy Shield using the jewels socket near "Melding" Notable Passive.

Thread of Hope (Large Ring) can be allocated on the top jewel socket to enable you select critical notable passives.

Watcher's Eye can be very good but very expensive. Mods to look for:
1) Gain (6-10)% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity
2) All damage booster critical mods from Hatred or Elemental penetrations are huge damage addition to the build.


There is no Cluster Jewel setup in this build.

Flasks
Recommended Flask Setup:




Bottled Faith is big damage boost, but very expensive. This is an endgame chase item.


7. ASCENDANCY, BANDITS, PANTHEON
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Ascendancy
Ascend with this order for easier leveling with reduced damage taken and immunities and later damage boost:

Born in the Shadows
Pyromaniac (for Herald of Ice version)
Bomb Specialist
Demolition Specialist
Explosives Expert (for Purity of Elements version)
Bandits
Help Alira for:

5 Mana Regenerated per second
+20% to Global Critical Strike Multiplier
+15% to all Elemental Resistances
Pantheon
Major God: Soul of Lunaris (for Purity of Elements)
1% additional Physical Damage Reduction for each nearby Enemy, up to 8%
1% increased Movement Speed for each nearby Enemy, up to 8%
10% chance to avoid Projectiles
5% chance to Dodge Attack and Spell Hits if you've been Hit Recently
Avoid Projectiles that have Chained


Major God: Soul of the Brine King (for Herald of Ice)
You cannot be Stunned if you've been Stunned or Blocked a Stunning Hit in the past 2 seconds
30% increased Stun and Block Recovery
Cannot be Frozen
50% reduced Effect of Chill on you


Minor God - Soul of Shakari
50% less Duration of Poisons on You
You cannot be Poisoned while there are at least 3 Poisons on you
5% reduced Chaos Damage taken
25% reduced Chaos Damage over Time taken while on Caustic Ground



8. LEVELING GUIDE
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Leveling Guide
I've added a detailed Saboteur Leveling Guide and customized it for Eye of Winter spell.

Qosmoz Sabo Miner Leveling Guide - Eye of Winter 👀


9. CURRENT BUILD
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Current Build & PoB
I post my current gear and passive tree in this section.


10. FREQUENTLY ASKED QUESTIONS
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FAQ
This section is to be filled with frequently asked questions.


OUTRO ____________________________________________________________________________________________

Hopefully, you'll try his build, and enjoy it as much as I do. Check out my stream for questions, or leave a note/question here. I will try my best to answer any question you have. Always happy to help for anything you need. Cheers, Qosmoz.
twitch.tv/Qosmoz
Последняя редакция: QosmozGaming. Время: 4 сент. 2022 г., 16:02:10
Last bumped11 нояб. 2022 г., 7:14:10
reserved
twitch.tv/Qosmoz
As a late start / casual player, this build seems pretty dope! Going to try it out this weekend :)
ty for trying out eow,
how does it feel compared to BL for u?
The ticks of BL with slower projectiles stack so nicely and do insane damage, can eow get to this high dps?
ty in advance
Guild "Metal" /// league + standard /// NO voice-chat necessary
Hey, great build as usual :)
I am playing a very similar build, based it off your Glacial Cascade Miner and modified a few things.
I feel you're missing 3 very interesting gems in your version of EoW miner:
- Hydrosphere
- Flame wall
- Sniper's Mark (instead of Frostbite)

- Hydrosphere allows projectiles to chain, it means that if you put an hydrosphere behind your target (a boss for instance), a good amount of projectiles that would have missed the boss will chain back to it.
- Sniper's Mark creates more projectiles, which in turn will chain back from the hydrosphere for even more DPS
- Flame wall allows us to proc the Crit Multiplier against burning enemies from the Explosive Expert ascendancy node. Furthermore, a lot of your projectiles will go through the Flame Wall before hitting the boss or chaining back from the hydrosphere. It doesn't add a lot of damage as it is an unlinked Fire Wall, but it's a lot of projectiles that all get this little boost and it adds up (about 8% more damage in PoB).

It really feels that I melt bosses almost twice as fast with this combination than without. I've tested with and without quite a lot, to see if it was worth it, and it seems so.

Here is a video of the interaction:
https://www.youtube.com/watch?v=XEslQckT9W4

I use a Hydrosphere + Bonechill + High impact mine to trigger hydrosphere without having to cast it (hydrosphere has a horrendous cast time / animation and this way we bypass it)
I have Flame Wall + Sniper's Mark + Arcanist Brand to trigger the combo on bosses, making it super easy to use (just drop 1 hydrosphere mine and 1 brand and you're good to go)

Cheers
Последняя редакция: Diacred. Время: 4 авг. 2021 г., 11:58:16
Good guide. Gonna try your build. Is this build squishy?

"
Diacred написал:
I use a Hydrosphere + Bonechill + High impact mine to trigger hydrosphere without having to cast it (hydrosphere has a horrendous cast time / animation and this way we bypass it)
I have Flame Wall + Sniper's Mark + Arcanist Brand to trigger the combo on bosses, making it super easy to use (just drop 1 hydrosphere mine and 1 brand and you're good to go)

Cheers

Which guide gems would you replace for your setup? thank you.
Последняя редакция: FedeS. Время: 4 авг. 2021 г., 10:22:30
"
FedeS написал:
Which guide gems would you replace for your setup? thank you.


I don't use Clarity, Immortal Call + CWDT (just a Steelskin on my left click), and I don't use Flame dash + Second wind, only with arcane surge.

My setup is:

Helmet:
- Arcanist brand + Flame Wall + Sniper's Mark + Frost Bomb
Weapon:
- High Impact Mine + Hydrosphere + Bonechill
Gloves:
- Precision + Arrogance
- Flame dash + Arcane surge
Boots:
- Herald of Ice + Arctic Armor + Summon Skitterbots + Steel Skin
Shield:
- Hatred + Discipline + Zealotry
Armor:
- Eye of winter 6L
"
Diacred написал:
I don't use Clarity, Immortal Call + CWDT (just a Steelskin on my left click), and I don't use Flame dash + Second wind, only with arcane surge.

My setup is:

Helmet:
- Arcanist brand + Flame Wall + Sniper's Mark + Frost Bomb
Weapon:
- High Impact Mine + Hydrosphere + Bonechill
Gloves:
- Precision + Arrogance
- Flame dash + Arcane surge
Boots:
- Herald of Ice + Arctic Armor + Summon Skitterbots + Steel Skin
Shield:
- Hatred + Discipline + Zealotry
Armor:
- Eye of winter 6L

Awesome. Thanks a lot for your input :)
fixed the issues, I've added the Hydrosphere into the build (how did it even miss in the guide :) since i was using it myself also.

Thanks for the feedback Diacred.
twitch.tv/Qosmoz
Am I missing something or clear speed is clunky since the damage from mines is not instant like Ball lightning when mines detonate? It seems there is a delay from the detonation to when the skill actually deals damage.

Could you please post a clear speed video? Thanks in advance.
Последняя редакция: FedeS. Время: 5 авг. 2021 г., 17:40:05

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