How GGG can fix the 24h2 crashes TODAY

Not sure what you guys are doing, or if there is something you can do in terms of the actual problem, but the problem is 100% multithreading.

You can implement a button, or just make it for everyone, but here it is

Force loading / main menus to be single thread.

Yea i know multithreading loads 3x faster or so, but with just disabling multithreading during loading... either change the code so it can't multithread, or just have it disable multithread before each load. character hits a portal? Disable... main menu? Disable. Character select? Disable... and so on. then re-enable once you are loaded in. (the loading screen is gone)

This would allow ALL of us to play 99.9% of the time without interuptions and headaches and frustration.

I understand this is a bandaid, but it works. no users would be upset with 7 second load times over 3 second load times considering no one crashes.

OR you can make it (enable multithread crash resistence) as a check box, and people can turn it on if they experience the crash.

I have spent half my time in this game reloading it because of this stupid crash.
Последняя редакция: Skwerl23#3580. Время: 4 февр. 2025 г., 11:17:33
Last bumped4 февр. 2025 г., 11:14:11

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