Вылет на рабочий стол. В рандомных местах.

Может вылететь при загрузке. Может во время игры. Может просто стоять в афк.
Кто знает что за ошибки в логах:

2025/02/09 17:19:36 9585562 8363294 [CRIT Client 16172] [COMPILE ERROR]: update_base_update_init_sort_update_dynamic_culling_lifetime_default_seed_emit_once_integrate_update_lock_mode_spawn_EmitterOffsetLocal_CircleEmitter_ObjectPreset_OffsetLocal_Air_Condition_Collision_RotationSpeedAlong_EmitVelocityAlong_EmitVelocityLocalXYZ_Gravity_BounceGroundBox_EmitScaleXYZ_EmitScale_ForceEmitOnGround__compute: [DXC] Failed to compile shader (error)
2025/02/09 17:19:41 9589781 93b1b556 [CRIT Client 16172] [RENDER] Shader uses incorrect vertex layout (shader: 0x80000028 mesh: 0x00000028)
Signature: "Metadata/EngineGraphs/base.fxgraph" "Metadata/EngineGraphs/decal.fxgraph" "Metadata/Art/Textures/Misc/PBRBloodDecals/blood_basic_clrc.fxgraph" "Metadata/Effects/Graphs/General/ForceNoZWriteAlphaBlend.fxgraph" "Metadata/Materials/DielectricSpecGloss.fxgraph" "Metadata/Effects/Graphs/General/ZBias.fxgraph" "Metadata/Effects/Graphs/General/AddGrittyness_Albedo_TexInit.fxgraph" "Metadata/Effects/Graphs/General/AddGrittyness_Albedo_TexInit.fxgraph" "Metadata/Materials/Utility/TWEAK_Gloss.fxgraph" "Metadata/Materials/Utility/AddVertexColour.fxgraph" "Metadata/Effects/Graphs/General/ColorCorrection/AlbedoMulti_FromAlpha.fxgraph" "Metadata/Effects/Graphs/General/Alpha_SmoothStep_PreLight.fxgraph" "Metadata/Effects/Graphs/General/DarkenTex.fxgraph" "Metadata/Effects/Graphs/General/NormalDetail_Tex.fxgraph"
2025/02/09 17:20:03 9612015 93b1b556 [CRIT Client 16172] [RENDER] Shader uses incorrect vertex layout (shader: 0x00000008 mesh: 0x00000000)
Signature: "Metadata/EngineGraphs/base.fxgraph" "Metadata/EngineGraphs/disable_lighting.fxgraph" "Metadata/EngineGraphs/GpuTrails/trail_default.fxgraph" "Metadata/EngineGraphs/trail_uv_distance.fxgraph" "Metadata/Art/particles/monster_particles/League_Hellscape/mob_xenobyte_seeker/grd_trail.fxgraph" "Metadata/Effects/Graphs/General/ForceNoZWriteAlphaBlend.fxgraph" "Metadata/Materials/DielectricSpecGloss.fxgraph" "Metadata/Effects/Graphs/General/HeightTerrainProject.fxgraph" "Metadata/Effects/Graphs/General/AddGrittyness_Albedo.fxgraph" "Metadata/Effects/Graphs/General/AO_Glow.fxgraph" "Metadata/Effects/Graphs/General/HDR.fxgraph" "Metadata/Effects/Graphs/General/Emissive_ByAlpha.fxgraph" "Metadata/Effects/Graphs/General/AddGrittyness_Emissive.fxgraph" "Metadata/Materials/ParallaxAdd.fxgraph" "Metadata/Materials/Utility/AddVertexColour.fxgraph"
2025/02/09 17:20:03 9612015 93b1b556 [CRIT Client 16172] [RENDER] Shader uses incorrect vertex layout (shader: 0x00000008 mesh: 0x00000000)
Signature: "Metadata/EngineGraphs/base.fxgraph" "Metadata/EngineGraphs/disable_lighting.fxgraph" "Metadata/EngineGraphs/GpuTrails/trail_camerafacing.fxgraph" "Metadata/EngineGraphs/trail_uv_distance.fxgraph" "Metadata/Art/particles/monster_particles/League_Hellscape/mob_xenobyte_seeker/grd_trail.fxgraph" "Metadata/Effects/Graphs/General/ForceNoZWriteAlphaBlend.fxgraph" "Metadata/Materials/DielectricSpecGloss.fxgraph" "Metadata/Effects/Graphs/General/HeightTerrainProject.fxgraph" "Metadata/Effects/Graphs/General/AddGrittyness_Albedo.fxgraph" "Metadata/Effects/Graphs/General/AO_Glow.fxgraph" "Metadata/Effects/Graphs/General/HDR.fxgraph" "Metadata/Effects/Graphs/General/Emissive_ByAlpha.fxgraph" "Metadata/Effects/Graphs/General/AddGrittyness_Emissive.fxgraph" "Metadata/Materials/ParallaxAdd.fxgraph" "Metadata/Materials/Utility/AddVertexColour.fxgraph"
2025/02/09 17:20:04 9612953 93b1b556 [CRIT Client 16172] [RENDER] Shader uses incorrect vertex layout (shader: 0x80000038 mesh: 0x00000038)
Signature: "Metadata/EngineGraphs/base.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_mesh.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_sort.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_transform.fxgraph" "Metadata/Effects/Graphs/GpuParticles/Render/VTX/Lifetime/Scale_OverLife.fxgraph" "Metadata/Effects/Graphs/GpuParticles/Render/VTX/Lifetime/LifetimeData_to_VertexColor.fxgraph" "Metadata/Effects/Graphs/GpuParticles/Render/Lifetime/ALPHA_Lifetime_Mask_PreLight.fxgraph" "Metadata/Effects/Graphs/General/ContactProjectiveDecal.fxgraph" "Metadata/Effects/Graphs/General/Decal_Alphablend.fxgraph" "Metadata/Effects/Graphs/General/Masks/MASK_TextureStatic.fxgraph" "Metadata/Effects/Graphs/General/Masks/MASK_TextureStatic.fxgraph" "Metadata/Effects/Graphs/General/Masks/MASK_UVs_Static.fxgraph" "Metadata/Effects/Graphs/General/Channels/ChannelToChannel.fxgraph" "Metadata/Effects/Graphs/General/Masks/MASK_TextureStatic.fxgraph" "Metadata/Effects/Graphs/General/PBR_Utility/EnvironmentColor_OverrideSSS.fxgraph" "Metadata/Materials/Utility/TWEAK_SpecColour.fxgraph" "Metadata/Effects/Graphs/General/HeightTerrainProject_RetainMesh.fxgraph" "Metadata/Effects/Graphs/General/renderOrder_01.fxgraph" "Metadata/Effects/Graphs/General/DisableZWrites.fxgraph" "Metadata/Effects/Graphs/General/AlphaOperations/Alpha_Multiply.fxgraph" "Metadata/Effects/Graphs/General/Masks/MASK_Animated_Particle.fxgraph"
2025/02/09 17:20:05 9614312 bcc0764b [WARN Client 16172] [DXC] Shader compiled with warnings: base_render_mesh_render_sort_render_lock_mode_render_lock_scale_render_transform_Colour_ForceForegroundAlphaBlend_DisableZWrites_renderOrder_01_DisableLighting_Scale_FX_Ring_CTRLs_UTILITY_MuddleTexture_MASK_TextureStatic_MASK_TextureStatic_HeightTerrainProject_ContactProjectiveDecal_MASK_UVs_Static_ALPHA_Lifetime_Mask_Texturing_ChannelToChannel_Channel_LookUpColor__pixel:6655:19: warning: implicit truncation of vector type [-Wconversion]
ni_Lerp_339_a_0 = no_ConstantFloat2_338_output_0;
^

2025/02/09 17:20:34 9643078 93b1b556 [CRIT Client 16172] [RENDER] Shader uses incorrect vertex layout (shader: 0x80000038 mesh: 0x00000038)
Signature: "Metadata/EngineGraphs/base.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_mesh.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/lock_mode.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/render_gravity.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/mesh_none.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_transform.fxgraph" "Metadata/Effects/Graphs/General/VertexOperations/UTILITY/VTX_MeshParticleGRDCollision.fxgraph" "Metadata/Effects/Graphs/General/VertexOperations/UTILITY/MeshParticle_RandomScale.fxgraph" "Metadata/Effects/Graphs/General/ZBias.fxgraph" "Metadata/Materials/DielectricSpecGloss.fxgraph" "Metadata/Materials/Utility/TWEAK_Gloss.fxgraph" "Metadata/Effects/Graphs/General/UVs/UV_CTRLs.fxgraph" "Metadata/Materials/Utility/TWEAK_AO.fxgraph" "Metadata/Materials/Utility/TWEAK_NormalIntensity.fxgraph" "Metadata/Effects/Graphs/General/PBR_Utility/EnvironmentColor_Override.fxgraph"
2025/02/09 17:20:34 9643078 93b1b556 [CRIT Client 16172] [RENDER] Shader uses incorrect vertex layout (shader: 0x80000038 mesh: 0x00000038)
Signature: "Metadata/EngineGraphs/base.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_mesh.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/lock_mode.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/render_gravity.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/mesh_none.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_transform.fxgraph" "Metadata/Effects/Graphs/General/VertexOperations/UTILITY/VTX_MeshParticleGRDCollision.fxgraph" "Metadata/Effects/Graphs/General/VertexOperations/UTILITY/MeshParticle_RandomScale.fxgraph" "Metadata/Effects/Graphs/General/ZBias.fxgraph" "Metadata/Materials/DielectricSpecGloss.fxgraph" "Metadata/Materials/Utility/TWEAK_Gloss.fxgraph" "Metadata/Effects/Graphs/General/UVs/UV_CTRLs.fxgraph" "Metadata/Materials/Utility/TWEAK_AO.fxgraph" "Metadata/Materials/Utility/TWEAK_NormalIntensity.fxgraph" "Metadata/Effects/Graphs/General/PBR_Utility/EnvironmentColor_Override.fxgraph"
Last bumped9 февр. 2025 г., 10:30:03

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