Nearby Enemies Killed by anyone count as being Killed by you instead: this modifier causes nearby monsters killed by anyone to count as your kills. This can be useful to automate the spawning of Raise Spiders from
Arakaali's Fang
, or
Herald of Purity
Sentinels.
This modifier affects enemies within a 4 meter radius[1].
Similar to auras, this effect likely detects new enemies inside its radius every 250ms. It is possible for newly spawned monsters to die before Gravebind can affect them.[2]
Kills claimed with Gravebind carry over a limited amount of information:
Shattered enemies will not cause
Herald of Ice
explosions. Enemies killed by melee damage will not Fortify with Gain 20 Fortification on Melee Kill against a Rare or Unique Enemy.
Claiming the kill of a shocked enemy does create
Herald of Thunder
storms.
This effect works when the gloves are equipped by an
Animate Guardian
.
This can be useful with
Chains of Command
to better automate Animate Weapon spawning.
Even if the Guardian wears items that increase item quantity or rarity, these stats will not be used. Kills by minions always use the player's loot stats.[3][4]