Краш при запуске POE2, черный экран и вылет. 1 запуск игры.

Только купил пак на ранний доступ ПОЕ 2, скачал клиент.
При запуске (от имени администратора или нет, неважно) открывается черное окошко, висит секунд 5 и закрывается без ошибок.

По советам с инета пытался поменять DX11, DX12 и Vulkan но в документах игры файл настроек пустой.

Обновил драйвер на видеокарту, тоже не помогло.

Виндоус дефендер отключен, других антивирусников не стоит.
Обновления винды тоже давно отключены.

Пое 1 работает хорошо.

Лог клиента:
Скрытый текст
2025/04/13 11:56:21 ***** LOG FILE OPENING *****
2025/04/13 11:56:21 203390 84b53090 [INFO Client 1912] [JOB] Irrecoverable Exception Callback: SET
2025/04/13 11:56:21 203390 a1e2d655 [INFO Client 1912] [HTTP2] User agent: PoE poe2_production/tags/4.2.0e Windows x64
2025/04/13 11:56:21 203390 a1e2d656 [INFO Client 1912] [HTTP2] Using backend: cURL
2025/04/13 11:56:21 203453 a91f0bd1 [INFO Client 1912] Send patching protocol version 7
2025/04/13 11:56:22 203828 a91f0751 [INFO Client 1912] Web root: https://patch-poe2.poecdn.com/4.2.0.6/
2025/04/13 11:56:22 203828 a91f0750 [INFO Client 1912] Backup Web root: https://patch-poe2.poecdn.com/4.2.0.6/
2025/04/13 11:56:22 203828 a91f0734 [INFO Client 1912] Requesting root contents 1
2025/04/13 11:56:22 204031 a91f07b2 [INFO Client 1912] Got file list for "" 0
2025/04/13 11:56:22 204031 a91eff92 [INFO Client 1912] Requesting folder D3D12 1
2025/04/13 11:56:22 204031 a91eff92 [INFO Client 1912] Requesting folder Redist 2
2025/04/13 11:56:22 204031 a91eff92 [INFO Client 1912] Requesting folder Streamline 3
2025/04/13 11:56:22 204234 a91f07b2 [INFO Client 1912] Got file list for "D3D12" 2
2025/04/13 11:56:22 204468 a91f07b2 [INFO Client 1912] Got file list for "Redist" 1
2025/04/13 11:56:22 204468 a91f07b2 [INFO Client 1912] Got file list for "Streamline" 0
2025/04/13 11:56:22 204468 a91f30f5 [INFO Client 1912] Finished checking files
2025/04/13 11:56:22 204687 36ec605c [INFO Client 1912] Enumerated adapter: NVIDIA GeForce GTX 980 Ti
2025/04/13 11:56:23 204781 36ec52d1 [INFO Client 1912] Enumerated device for adapter: NVIDIA GeForce GTX 980 Ti. Selected feature level: 45312. Max feature level: 45312
2025/04/13 11:56:23 204781 36ec7815 [INFO Client 1912] Enumerated output for adapter NVIDIA GeForce GTX 980 Ti of \\.\DISPLAY1
2025/04/13 11:56:23 204781 36ec7815 [INFO Client 1912] Enumerated output for adapter NVIDIA GeForce GTX 980 Ti of \\.\DISPLAY2
2025/04/13 11:56:23 204781 36ec605c [INFO Client 1912] Enumerated adapter: Microsoft Basic Render Driver
2025/04/13 11:56:23 204781 36ec52d1 [INFO Client 1912] Enumerated device for adapter: Microsoft Basic Render Driver. Selected feature level: 45312. Max feature level: 45312
2025/04/13 11:56:23 204781 b39496d3 [INFO Client 1912] [ENGINE] Init
2025/04/13 11:56:23 204781 b39496d2 [INFO Client 1912] [ENGINE] Current directory: C:/Games/POE2
2025/04/13 11:56:23 204781 b39496dd [INFO Client 1912] [ENGINE] Cache directory: C:\Users\Kirill\AppData\Roaming\Path of Exile 2\
2025/04/13 11:56:23 204781 b39496dc [INFO Client 1912] [ENGINE] Download directory: C:\Users\Kirill\AppData\Roaming\Path of Exile 2\Download\
2025/04/13 11:56:23 204781 b39497ba [INFO Client 1912] [ENGINE] Settings directory: C:\Users\Kirill\Documents\My Games\Path of Exile 2\
2025/04/13 11:56:23 204781 b39497bf [INFO Client 1912] [ENGINE] Test Synchronous UI: OFF
2025/04/13 11:56:23 204781 b39497bc [INFO Client 1912] [ENGINE] Test Synchronous Simulation: OFF
2025/04/13 11:56:23 204781 b394979b [INFO Client 1912] [ENGINE] Test Disable Frame Move Jobs: OFF
2025/04/13 11:56:23 204781 b394979a [INFO Client 1912] [ENGINE] Test Disable Frame Render Jobs: OFF
2025/04/13 11:56:23 204781 b394979f [INFO Client 1912] [ENGINE] Linearize: OFF
2025/04/13 11:56:23 204781 b3949793 [INFO Client 1912] [ENGINE] Windows Version: Windows 10 Build 17134
2025/04/13 11:56:23 204781 b394a33a [INFO Client 1912] [ENGINE] OS: Windows 10 Build 17134
2025/04/13 11:56:23 204781 84b53e1a [INFO Client 1912] [JOB] Emulate Platforms: OFF
2025/04/13 11:56:23 204781 84b53e1d [INFO Client 1912] [JOB] Tight Buffers: ON
2025/04/13 11:56:23 204781 84b53d39 [INFO Client 1912] [JOB] Test Many Queues: OFF
2025/04/13 11:56:23 204781 84b53d92 [INFO Client 1912] [JOB] Test Random Delay: OFF
2025/04/13 11:56:23 204781 84b530b7 [INFO Client 1912] [JOB] Start
2025/04/13 11:56:23 204781 84b5395d [INFO Client 1912] [JOB] HIGH: 6
2025/04/13 11:56:23 204796 84b5395d [INFO Client 1912] [JOB] MEDIUM: 6
2025/04/13 11:56:23 204796 84b5395d [INFO Client 1912] [JOB] LOW: 3
2025/04/13 11:56:23 204796 84b5395d [INFO Client 1912] [JOB] IDLE: 3
2025/04/13 11:56:23 204796 aa6ea5e6 [INFO Client 1912] [STORAGE] Mapping bucket count: 8
2025/04/13 11:56:23 204796 aa6ea5e4 [INFO Client 1912] [STORAGE] Consolidate: OFF
2025/04/13 11:56:23 204796 aa6e6fa2 [INFO Client 1912] [STORAGE] Init bundle cache
2025/04/13 11:56:23 205359 f6f3b404 [INFO Client 1912] [BUNDLE] Bundle index: Bundles2/_.index.bin
2025/04/13 11:56:23 205359 f6f3b405 [INFO Client 1912] [BUNDLE] Found 41692 entries (7.3 MB)
2025/04/13 11:56:23 205359 f6f3b402 [INFO Client 1912] [BUNDLE] Found 2486611 slots (47.4 MB)
2025/04/13 11:56:23 205359 f6f3b403 [INFO Client 1912] [BUNDLE] Found 63586 directories (745.1 KB)
2025/04/13 11:56:23 205375 aa6e6fe5 [INFO Client 1912] [STORAGE] Async: ON
2025/04/13 11:56:23 205375 6285b0fe [INFO Client 1912] [RENDER] Render: ON
2025/04/13 11:56:23 205375 6285b0f3 [INFO Client 1912] [RENDER] Emulate: OFF
2025/04/13 11:56:23 205375 6285b09b [INFO Client 1912] [RENDER] Tight: ON
2025/04/13 11:56:23 205375 6285b09e [INFO Client 1912] [RENDER] Consolidate: OFF
2025/04/13 11:56:23 205375 6285b09d [INFO Client 1912] [RENDER] Linearize: OFF
2025/04/13 11:56:23 205375 6285b035 [INFO Client 1912] [RENDER] Linearize Textures: OFF
2025/04/13 11:56:23 205375 6285b036 [INFO Client 1912] [RENDER] Validate Bindings: OFF
2025/04/13 11:56:23 205375 6285b033 [INFO Client 1912] [RENDER] Single Buffered: OFF
2025/04/13 11:56:23 205375 6285b03c [INFO Client 1912] [RENDER] Device Recovery: ON
2025/04/13 11:56:23 205375 6285afd6 [INFO Client 1912] [RENDER] Resource Manager: OFF
2025/04/13 11:56:23 205375 12ca2f80 [INFO Client 1912] [RENDER] Dynamic Types bucket count: 16
2025/04/13 11:56:23 205375 6285afdd [INFO Client 1912] [RENDER] Disable Transfer Queue: OFF
2025/04/13 11:56:23 205375 62857b3a [INFO Client 1912] [RENDER] Async: ON
2025/04/13 11:56:23 205375 62857b3c [INFO Client 1912] [RENDER] Budget: ON
2025/04/13 11:56:23 205375 62857b19 [INFO Client 1912] [RENDER] Wait: ON
2025/04/13 11:56:23 205375 62857b13 [INFO Client 1912] [RENDER] Warmup: ON
2025/04/13 11:56:23 205375 6285b139 [INFO Client 1912] [RENDER] Skip: ON
2025/04/13 11:56:23 205375 6285b0dc [INFO Client 1912] [RENDER] Throttling: ON
2025/04/13 11:56:23 205390 4228d247 [INFO Client 1912] [ENTITY] Consolidate: OFF
2025/04/13 11:56:23 205390 4228d244 [INFO Client 1912] [ENTITY] Static: ON
2025/04/13 11:56:23 205390 4228d2a4 [INFO Client 1912] [ENTITY] Linearize: OFF
2025/04/13 11:56:23 205390 4228d2a7 [INFO Client 1912] [ENTITY] Linearize Log: OFF
2025/04/13 11:56:23 205390 4228d2a2 [INFO Client 1912] [ENTITY] Linearize No Dynamic: OFF
2025/04/13 11:56:23 205390 4228d2ad [INFO Client 1912] [ENTITY] Linearize Textures: OFF
2025/04/13 11:56:23 205390 4228d280 [INFO Client 1912] [ENTITY] Async: ON
2025/04/13 11:56:23 205390 4228d2e7 [INFO Client 1912] [ENTITY] Wait: ON
2025/04/13 11:56:23 205390 4228d2e1 [INFO Client 1912] [ENTITY] Warmup: ON
2025/04/13 11:56:23 205390 4228d2ce [INFO Client 1912] [ENTITY] Instancing: ON
2025/04/13 11:56:23 205390 e2ea3847 [INFO Client 1912] [SHADER] Tight: ON
2025/04/13 11:56:23 205390 e2ea3842 [INFO Client 1912] [SHADER] Emulate: OFF
2025/04/13 11:56:23 205390 e2ea3841 [INFO Client 1912] [SHADER] Consolidate: OFF
2025/04/13 11:56:23 205390 e2ea38e9 [INFO Client 1912] [SHADER] Packed Only: OFF
2025/04/13 11:56:23 205390 e2ea38ea [INFO Client 1912] [SHADER] Force Compile: OFF
2025/04/13 11:56:23 205390 e2ea38ef [INFO Client 1912] [SHADER] Linearize: OFF
2025/04/13 11:56:23 205390 e2ea37e5 [INFO Client 1912] [SHADER] Address:
2025/04/13 11:56:23 205390 e2ea3780 [INFO Client 1912] [SHADER] Async: ON
2025/04/13 11:56:23 205390 e2ea3786 [INFO Client 1912] [SHADER] Budget: ON
2025/04/13 11:56:23 205390 e2ea3821 [INFO Client 1912] [SHADER] Wait: ON
2025/04/13 11:56:23 205390 e2ea3863 [INFO Client 1912] [SHADER] Warmup: ON
2025/04/13 11:56:23 205390 e2ea382b [INFO Client 1912] [SHADER] Sparse: ON
2025/04/13 11:56:23 205390 e2ea37c6 [INFO Client 1912] [SHADER] Delay: OFF
2025/04/13 11:56:23 205390 e2ea3865 [INFO Client 1912] [SHADER] Limit: ON
2025/04/13 11:56:23 205390 e2ea3806 [INFO Client 1912] [SHADER] Inline Uniforms: ON
2025/04/13 11:56:23 205390 c0e23e04 [INFO Client 1912] [TEXTURE] Tight Buffers: ON
2025/04/13 11:56:23 205390 c0e23e09 [INFO Client 1912] [TEXTURE] Small Caches: OFF
2025/04/13 11:56:23 205390 c0e23e21 [INFO Client 1912] [TEXTURE] Emulate: OFF
2025/04/13 11:56:23 205390 c0e23e24 [INFO Client 1912] [TEXTURE] Linearize: OFF
2025/04/13 11:56:23 205390 c0e23e27 [INFO Client 1912] [TEXTURE] Linearize Textures: OFF
2025/04/13 11:56:23 205390 3375efc4 [INFO Client 1912] [TEXTURE] Dynamic Bucket count: 16
2025/04/13 11:56:23 205390 c0e23ec2 [INFO Client 1912] [TEXTURE] Async: ON
2025/04/13 11:56:23 205390 c0e23ee7 [INFO Client 1912] [TEXTURE] Wait: ON
2025/04/13 11:56:23 205390 c0e23ee1 [INFO Client 1912] [TEXTURE] Throttling: ON
2025/04/13 11:56:23 205390 c0e23e86 [INFO Client 1912] [TEXTURE] Budget: ON
2025/04/13 11:56:23 205390 c0e23e8c [INFO Client 1912] [TEXTURE] Throw: OFF
2025/04/13 11:56:23 205390 6e24a5b7 [INFO Client 1912] [MESH] Tight Buffers: ON
2025/04/13 11:56:23 205390 6e24a5b0 [INFO Client 1912] [MESH] Small Caches: OFF
2025/04/13 11:56:23 205390 6e24a5bd [INFO Client 1912] [MESH] Emulate: OFF
2025/04/13 11:56:23 205390 6e24a61b [INFO Client 1912] [MESH] Linearize: OFF
2025/04/13 11:56:23 205390 3af1cd8 [INFO Client 1912] [MESH] Dynamic Bucket count: 16
2025/04/13 11:56:23 205390 6e24a613 [INFO Client 1912] [MESH] Async: ON
2025/04/13 11:56:23 205390 6e24a67e [INFO Client 1912] [MESH] Wait: ON
2025/04/13 11:56:23 205390 32b953e2 [INFO Client 1912] [MESH] Throttling: ON
2025/04/13 11:56:23 205390 32b953e4 [INFO Client 1912] [MESH] Budget: ON
2025/04/13 11:56:23 205390 32b95381 [INFO Client 1912] [MESH] Throw: OFF
2025/04/13 11:56:23 205390 2627e54a [INFO Client 1912] [ENGINE] Running Engine version 2.4.0
2025/04/13 11:56:23 205390 d86b4ea4 [INFO Client 1912] [TRAILS] Immutable: ON
2025/04/13 11:56:23 205390 d86b4ea7 [INFO Client 1912] [TRAILS] Debug: OFF
2025/04/13 11:56:23 205406 fb59837e [INFO Client 1912] [MAT] Mat table size: 103851
2025/04/13 11:56:23 205406 6689d084 [INFO Client 1912] [MAT] Tight: ON
2025/04/13 11:56:23 205406 6689d08a [INFO Client 1912] [MAT] Ingore Temp: ON
2025/04/13 11:56:23 205406 6689d0a0 [INFO Client 1912] [MAT] Enable Validation: OFF
2025/04/13 11:56:23 205406 6689d0a5 [INFO Client 1912] [MAT] Enable Throw: OFF
2025/04/13 11:56:23 205406 6689d0a6 [INFO Client 1912] [MAT] Linearize: OFF
2025/04/13 11:56:23 205406 b18f0f9e [INFO Client 1912] [MAT] Dynamic Bucket count: 8
2025/04/13 11:56:23 205406 6689d045 [INFO Client 1912] [MAT] Async: ON
2025/04/13 11:56:23 205406 6689d166 [INFO Client 1912] [MAT] Wait: ON
2025/04/13 11:56:23 205406 6689d160 [INFO Client 1912] [MAT] Warmup: ON
2025/04/13 11:56:23 205406 104b656c [INFO Client 1912] [SOUND] Audio: ON
2025/04/13 11:56:23 205406 104b656d [INFO Client 1912] [SOUND] LiveUpdate: OFF
2025/04/13 11:56:23 205406 52958467 [INFO Client 1912] [SOUND] Buffer size = 128.0 MB
2025/04/13 11:56:23 205406 52957d02 [INFO Client 1912] [SOUND] Channel count = 128 (asked for 128)
2025/04/13 11:56:23 205406 52959125 [INFO Client 1912] [SOUND] Source count = 512
2025/04/13 11:56:23 205546 52958d23 [INFO Client 1912] [SOUND] Changing to device "Динамики (Realtek High Definition Audio)"
2025/04/13 11:56:23 205546 80841dc7 [INFO Client 1912] [GRAPH] Tight: ON
2025/04/13 11:56:23 205546 80841dc5 [INFO Client 1912] [GRAPH] Ignore Temp: ON
2025/04/13 11:56:23 205546 80841dc2 [INFO Client 1912] [GRAPH] Enable Validation: OFF
2025/04/13 11:56:23 205546 80841dcf [INFO Client 1912] [GRAPH] Inline Uniforms: ON
2025/04/13 11:56:23 205546 80841e29 [INFO Client 1912] [GRAPH] Enable Throw: OFF
2025/04/13 11:56:23 205546 80841e2c [INFO Client 1912] [GRAPH] Linearize: OFF
2025/04/13 11:56:23 205546 4e0dee2 [INFO Client 1912] [GRAPH] Dynamic Bucket count: 8
2025/04/13 11:56:23 205546 f2559bd7 [INFO Client 1912] [VIDEO] Enable: ON
2025/04/13 11:56:23 205562 ae8fe104 [INFO Client 1912] [PARTICLE] Immutable: ON
2025/04/13 11:56:23 205562 ae8fe105 [INFO Client 1912] [PARTICLE] Debug: OFF
2025/04/13 11:56:23 205562 ae8fe108 [INFO Client 1912] [PARTICLE] Keep Persistent: ON
2025/04/13 11:56:23 205562 2962e53c [INFO Client 1912] [RESOURCE] Jobs: ON
2025/04/13 11:56:23 205562 36ec605c [INFO Client 1912] Enumerated adapter: NVIDIA GeForce GTX 980 Ti
2025/04/13 11:56:23 205656 36ec52d1 [INFO Client 1912] Enumerated device for adapter: NVIDIA GeForce GTX 980 Ti. Selected feature level: 45312. Max feature level: 45312
2025/04/13 11:56:23 205656 36ec7815 [INFO Client 1912] Enumerated output for adapter NVIDIA GeForce GTX 980 Ti of \\.\DISPLAY1
2025/04/13 11:56:23 205656 36ec7815 [INFO Client 1912] Enumerated output for adapter NVIDIA GeForce GTX 980 Ti of \\.\DISPLAY2
2025/04/13 11:56:23 205656 36ec605c [INFO Client 1912] Enumerated adapter: Microsoft Basic Render Driver
2025/04/13 11:56:23 205656 36ec52d1 [INFO Client 1912] Enumerated device for adapter: Microsoft Basic Render Driver. Selected feature level: 45312. Max feature level: 45312
2025/04/13 11:56:23 205656 b3949e91 [INFO Client 1912] [ENGINE] Ready
2025/04/13 11:56:23 205671 daa6b547 [INFO Client 1912] [STARTUP] Game Start
2025/04/13 11:56:24 205921 fb9ab62c [DEBUG Client 1912] Rebuilding UI::Core properties. Current input mode = '1'
2025/04/13 11:56:24 206093 daa6b5a0 [INFO Client 1912] [STARTUP] Game in 0.426435 seconds
2025/04/13 11:56:24 206093 daa6b547 [INFO Client 1912] [STARTUP] Device Start
2025/04/13 11:56:24 206093 62857f3f [INFO Client 1912] [RENDER] Starting device: DirectX12
2025/04/13 11:56:24 206437 daa6b547 [INFO Client 1912] [STREAMLINE] Init Start
2025/04/13 11:56:25 206890 daa6b5a0 [INFO Client 1912] [STREAMLINE] Init in 0.449453 seconds
2025/04/13 11:56:25 206890 cb0f8ed6 [INFO Client 1912] [STREAMLINE] Initialized (Enabled)
2025/04/13 11:56:25 206953 e0a4d0d3 [INFO Client 1912] [D3D12] Found matching adapter using LUID 000001BA631000B0 (NVIDIA GeForce GTX 980 Ti - ASUS MG279)
2025/04/13 11:56:25 207062 e0a4d99d [INFO Client 1912] [D3D12] SDK Version = Unknown
2025/04/13 11:56:25 207062 e0a4bb90 [INFO Client 1912] [D3D12] GPU type: discrete
2025/04/13 11:56:25 207062 e0a4bbb7 [DEBUG Client 1912] [D3D12] VRAM size = 5.94 GB
2025/04/13 11:56:25 207062 e0a4bbb6 [INFO Client 1912] [D3D12] VRAM limit: 5.94 GB
2025/04/13 11:56:25 207062 e0a4ed50 [INFO Client 1912] [D3D12] Shader Model: D3D_SHADER_MODEL_6_2
2025/04/13 11:56:25 207062 e0a4ed11 [INFO Client 1912] [D3D12] Feature Level: 12.1
2025/04/13 11:56:25 207062 e0a4e1b8 [INFO Client 1912] [D3D12] Wave Lane Count: 32
2025/04/13 11:56:25 207062 e0a4e17a [INFO Client 1912] [D3D12] VRS Supported: false (2x2)
2025/04/13 11:56:25 207156 cb0f96f1 [INFO Client 1912] [STREAMLINE][PCL]: Loaded version 2.4.10 (NGX: 0.0.0)
2025/04/13 11:56:25 207156 cb0f96b6 [INFO Client 1912] [STREAMLINE][NIS]: Loaded proxy version
2025/04/13 11:56:25 207156 cb0f96b6 [INFO Client 1912] [STREAMLINE][FSR]: Loaded proxy version
2025/04/13 11:56:25 207156 cb0f96b6 [INFO Client 1912] [STREAMLINE][XeSS]: Loaded proxy version
2025/04/13 11:56:25 207156 cb0f96b6 [INFO Client 1912] [STREAMLINE][PSSR]: Loaded proxy version
2025/04/13 11:56:25 207156 cb0f975f [INFO Client 1912] [STREAMLINE][PCL] Enabled: false
2025/04/13 11:56:25 207156 cb0f975f [INFO Client 1912] [STREAMLINE][NIS] Enabled: true
2025/04/13 11:56:25 207156 cb0f975e [INFO Client 1912] [STREAMLINE][FSR] Enabled: true
2025/04/13 11:56:25 207187 cb0f975e [INFO Client 1912] [STREAMLINE][XeSS] Enabled: false
2025/04/13 11:56:25 207187 cb0f975e [INFO Client 1912] [STREAMLINE][PSSR] Enabled: false
2025/04/13 11:56:25 207203 55e61cda [INFO Client 1912] [D3D12] Buffer Count = 3
2025/04/13 11:56:25 207203 9082c2de [CRIT Client 1912] [D3D12] D3D12SerializeVersionedRootSignature failed


PackCheck.exe:
Скрытый текст
========================
PackCheck starting
========================

2025/04/13 18:07:44 Repairing pack file Content.ggpk
2025/04/13 18:07:44 Note: If checking chunks takes more than a few minutes you may need to create a Windows Defender or anti-virus exclusion for PackCheck
2025/04/13 18:07:52 Checking all chunks are valid... done
2025/04/13 18:07:52 Checking free chain... done
2025/04/13 18:07:53 Scanning pack contents... found 54568 entries
2025/04/13 18:07:53 Freeing orphaned chunks... none found
2025/04/13 18:07:53 Merging free chunks... done
2025/04/13 18:07:53 Current pack file size is 96687962069, performing fast compaction
2025/04/13 18:07:53 New pack file size is 96687962069, compaction finished
2025/04/13 18:19:17 Checking content hashes... all content hashes are in sync
2025/04/13 18:19:17 Finished repairing pack file
Press <ENTER> to quit...
Последняя редакция: krubick123#1357. Время: 13 апр. 2025 г., 08:31:53
Last bumped18 апр. 2025 г., 01:36:47
Я решил эту проблему через настройки системы, в настройках POE2 не видит видеокарту, по сему я добавил свою и всё заработало
"
DiArsen#1065 написал:
Я решил эту проблему через настройки системы, в настройках POE2 не видит видеокарту, по сему я добавил свою и всё заработало


Не совсем понял какие настройки системы?

Если это в панели управления нвидия, то там видна моя карточка у пое 2.

Можно поподробнее?
Да, в панели управления. Также у меня был пуст файл poe2_production_Config.
Я скачал его и закрепил POE2 к видеокарте
"
Да, в панели управления. Также у меня был пуст файл poe2_production_Config.
Я скачал его и закрепил POE2 к видеокарте


просто гений гайдов
"
DiArsen#1065 написал:
Да, в панели управления. Также у меня был пуст файл poe2_production_Config.
Я скачал его и закрепил POE2 к видеокарте


Тогда в панельке нвидии все ок.

По файлу в документах тоже пустые были, скачал с инета - с ним тоже не запустилось... Даже поменял в файле некоторые настройки (DX11|12, и прочее) тоже самое все.

Я так понимаю лучше создать дубль в английской ветке?
И кроме этой ветки на форуме другой техподдержки нету? Нужно на почту им писать?
В общем, обновил винду и все запустилось...

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