PoE1-esque endgame is boring
Mowing down hundreds of mobs every map gets boring quickly. But PoE1 veterans apparently love that so GGG has to make them happy, too.
Suggestion: Give us more optional atlas nodes like Ecological Shift. With -% monster packs and -% pack size. And nodes like +% HP/dmg/speed for normal and magic monsters. And maybe design a few abilities for monsters that make combat more interesting. Like the hags water sphere. And put those in an atlas node as well. Last bumped18 апр. 2025 г., 12:01:57
|
![]() |