Specter spirit cost seems way 2 high.
After checking many and even helping with the specter document I came to the conclusion that the spirit cost of every single specter but 2 of them is way higher than it should be.
It gets even more obvius the higher the cost is. Them should all be at lest 20% reduced cost by default. Maybe take out vaal elites and quill crabs... But the rest? Whats the reason behind having some pure trash damage output minion for 120 sprit? Just cause once per 10 seconds them attempt to cast a curse? I dnt think that is worthy at all. Or just cause them are big in size...? I think, somehow, devs think we can escalate things like damage output or attack speed like we were doing in POE1. But no, we are very limited in this 2nd game. So maybe, theres no need for such a scary way to price the cost of everything cause of fear of making something actually perform 2 well. I dnt think we are even close to that level with any minion build. But specters... Even less... Liches are playing trough cold mages skill to survive this league... Come on guys. Last bumped6 мая 2025 г., 13:01:24
|
![]() |
the current specter implementation is temporary, i think they mentioned this somewhere?
its currently just working off a formula based on damage and life... something like that. they will obviously adjust these a lot by launch. |
![]() |
" Hopefully. |
![]() |
We also lack of stats to improve minion performance such as minion speed, minion aoe, minion range or the ones we have are just for 1 or 2 gear pieces at max...
|
![]() |