flasks are really boring in poe 2

i just realised , when picking up glasbowler bouble,
why do i even pick up this trash ?

cause

since the day 1 of the league, on level 60 i was basically done with flasks upgrades

i suggest you make glasbowlers another gamba mechanic, where it can quality up to 30%

allso let us use 2x hp or 2x mana in slots cause it just look goofy and stupid runing with empty slot while f/e blood magic


i get your vision but give us some flexibiliti
Last bumped23 апр. 2025 г., 13:01:59
I know a lot of people don't like the flask system in POE1, but it is one of the things I remember being very interesting when I started playing. Having a system where all these different flasks beyond life and mana would drop.

It's not perfect, but I still think it is a good part of the game.
"
Belegur85#5784 написал:
I know a lot of people don't like the flask system in POE1, but it is one of the things I remember being very interesting when I started playing. Having a system where all these different flasks beyond life and mana would drop.

It's not perfect, but I still think it is a good part of the game.


exactly.

im on level 95 amazon never done any change to my flasks since day 1
its not how the game should be imo

souls like ? LMAO, they have such tag in steam games xD
even in souls like you actually upgrade your flasks


bro, poe1 had exciting system to flasks

because you actually PROGRESS your flasks up to a point of covering your aliments
and being automated, and in the very end game being PERMANENT.

i cannot belive we lost this.
Последняя редакция: Zwbedin#4418. Время: 23 апр. 2025 г., 09:51:25
PoE2 wasn't supposed to have only two flasks, and I agree that this hybrid solution they've come up with is boring.

You can say whatever you want about flasks in PoE1, but they do offer options and possibilities. And especially after they updated them and got rid of flask piano (if you want to), they give even more options.
Flasks sucked in PoE1 until we got the automation enchants, at which point they were okay. Though life and mana flasks still need some automation options.

I know some people like to press lots of buttons (I don't but nevermind that), but that sort of gameplay is far better if the timing is predictable. Flasks requiring monster kills means getting into a FF11 or WoW style rotation with them is obnoxious. When those games have unpredictable events requiring a reactive button press from you, they give a visual alert somewhere on the screen. PoE has that stuff tucked away at the bottom of the screen.
Украина в моём сердце
Последняя редакция: kaijyuu2#0256. Время: 23 апр. 2025 г., 13:09:43

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