Arbiter of ash
Please for the love of god remove the lighting from the level so we can actually see the flame corridor. It feels really bad when you physically cannot see the safe corridor because he has it horizontal to the beacon at the top of the level and it is the same shade of lighting as the flame corridors.
Please for the love of everything holy i beg of you to just remove the lighting. when the boss fight starts or something. It is great you all slowed down how fast the corridor goes but man does it feel insanely rough to have an invisible safe spot due to map lighting. At least make the flame corridor like a heavy red or something visible Последняя редакция: GIBAS1996#4295. Время: 29 апр. 2025 г., 22:19:42 Last bumped30 апр. 2025 г., 11:30:25
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Just remove the fight. It's the worst fight in all of POE, 1 and 2.
Try doing it on minions. They never follow you into the circles of death so you lose so much dps waiting for them to respawn, which means more phase 1 circles and corridors. My tier 0 fight took me 34 attempts. It wasn't even satisfying to complete it as the loot was 1 exalt trash and the points just make it so you get 4 attempts on a harder boss next time. Now I sell all my tower keys. |
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" I don't think the fight is all that bad however i did not play minions. The one thing that confuses me about the arbiter passives is that they effectively are useless. 10% chance to get a lvl 18 - 20 skill/spirit gem is terrible, 10% chance to get a lesser jewelers orb or up is insanely bad, the way forward is the most pointless node like why in the hell would i want 3 lvl 15 maps from the final of final bosses when i can go into a tier 15 map and get 10 of them like what? Последняя редакция: GIBAS1996#4295. Время: 30 апр. 2025 г., 11:31:42
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