EMBER FUSILLADE AIM
We should be able to hold an additional key that allows players to force all projectiles to the highlighted target. There are lots of instances when the skill kind of does what it wants, when there is a priority target that needs to be dealt with first. An example would be in the trails, when you have to kill the monsters keeping the portals open, first. This toggle would fit in a skill based methodical combat game. It would also be great to do the same target priority with my minions. Please add. As it is now, the skill is already great overall, it just doesn't make sense to force the skill itself to be random or rng based with its aim.
Additionally, the rare monster in Act 2 in the little section with corpses on spikes, ember fusillade seemed to be broken completely. It would hit the first projectile to the rare mob, but then the other 6 would shoot all perpendicular to the target instead of at it. Last bumped3 мая 2025 г., 13:40:36
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The whole spell needs to be reworked tbh.
It's essentially useless once you get far enough in the game. |
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I completely disagree that it needs whole rework. I used it from end of campaign to level 90 T16 boosted maps in the original EA version of the game. I am now* using it again and mopping hardcore fairly easily, and enjoyably. My current build uses fire wall, ember fusillade, skeleton warriors, frost nova, unearth, and convalescence. (Level 23 ssf hc dawn of the hunt)
Последняя редакция: finalhatdeed#0459. Время: 3 мая 2025 г., 13:43:58
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