Shrine Placement Feedback

If you invest in shrine-related passives in the skill tree, the number of shrines encountered on a map can vary from 1 to 4. However, there's a recurring issue where Speed Shrines or Seeking Shrines often will be found at the end of the map.

Could the spawn logic be adjusted so that:

Shrines appear closer to the starting area of the map (similar to how the Delirium Mirror is placed at the beginning)

Shrines have a spawn priority, ensuring that Speed and "Luck" (e.g., Seeking) shrines are prioritized to appear first?

This would make shrine-related builds feel more consistent and rewarding, especially when their effects are most impactful early in a run.
Последняя редакция: mnikita#6395. Время: 28 мая 2025 г., 02:32:43
Last bumped28 мая 2025 г., 02:22:12

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