Too much frustration, too little fun

After giving it a longer break, I am trying to enjoy the game again. Oh, well . . .

Why does the new Lich ascendancy have so many downsides? Really? One of the choices is to have a puny spell damage increase in exchange of spending some energy shield on each cast. Okay, but here is the problem: too many mechanics are still applying PoE1 logic. Worst offenders are Breach and Ritual when a pile of mobs can swarm you from all direction. And even though I still have HP left, I can't fire a short because the ascendancy locks me up. While somebody may come with a clever remark, the issue is that you can survive for 10 seconds and could have won the encounter if you could fire a shot, but you were prevented from doing so because every couple of seconds one of the may trash mobs would hit you to reset the energy shield cooldown.

Time to give the game another long break.
Последняя редакция: xxn1927#3319. Время: 22 июн. 2025 г., 21:59:07
Last bumped22 июн. 2025 г., 22:48:16
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xxn1927#3319 написал:
After giving it a longer break, I am trying to enjoy the game again. Oh, well . . .

Why does the new Lich ascendancy have so many downsides? Really? One of the choices is to have a puny spell damage increase in exchange of spending some energy shield on each cast. Okay, but here is the problem: too many mechanics are still applying PoE1 logic. Worst offenders are Breach and Ritual when a pile of mobs can swarm you from all direction. And even though I still have HP left, I can't fire a short because the ascendancy locks me up. While somebody may come with a clever remark, the issue is that you can survive for 10 seconds and could have won the encounter if you could fire a shot, but you were prevented from doing so because every couple of seconds one of the may trash mobs would hit you to reset the energy shield cooldown.

Time to give the game another long break.

The Lich ascendancy you are criticizing is one of the few current meta builds. The energy shield for damage node provides a way to scale damage that is otherwise very difficult to scale.

I think you aren't recognizing what you're reading.

Take a look at some lich characters on poe2.ninja and you will see what I mean.

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