Slows and Monster Speed modifiers seem to do way more than their % implies
I don't have the frame data on this, but I get this genuine feeling when I'm slowed by 40% and have no other slows on me that would multiply that, that the actual amount I'm slowed is significantly more than that. It feels like I'm moving at 1/3rd my normal speed when numerically I should be moving at closer to 2/3rd of my normal speed.
I've felt the same thing with monster speed. Increasing their movement and attack speed by 60% genuinely appears to make then double, or triple the normal speed when I just eyeball things. Are these values really correct? Am I just having some cognitive bias and my feel of the game is warped? Last bumped21 июл. 2025 г., 21:40:34
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Certain atlas nodes buff waystone modifiers. Are you specced into unstable energies?
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" I'm going off of the debuff tooltip in the case of slows against me. so 40% for temp chains, 50% for chill. and in the case of monster speed, I'm citing 60% speed, which is the value shown from inside of the map - after the dynamic passives. monster speed waystone mod is much less than +60% baseline. |
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