IIR and Gold - Unique Idea: Beggars Hand
In PoE2, IIR also increases gold dropped by enemies, because the game usually decides if an item gets dropped or it getting converted to gold. Beggars Hand is supposed to change this formular, so that players get more equipment/currency instead of gold. Here's a picture of the idea:
![]() Stats: +30% to +50% increased item rarity +10% to +15% increased item quantity +20% to +30% to all elemental resistance +10% to +15% chaos resistance -40 to -20 to all attributes -20% to -10% maximum Life Special Effect: If the game rolls a rare or unique item or currency item as potential drop from a slain enemy, it removes the chance that this item may be converted to gold and instead drop it. This will result in more rare, unique and currency items, but will heavily reduce the amount of gold dropped. Последняя редакция: AceNightfire#0980. Время: 3 авг. 2025 г., 14:41:45 Last bumped3 авг. 2025 г., 14:41:04
|
![]() |
Uhm -40 to -20 to all attributes is a lot and -%health even worse to be honest, it's more on the pain side.
Love the +quantity tho and wonder if they will ever add it on gears at some point. |
![]() |
" Well, this item is supposed to have a big trade off, since on high level maps you will very likely gain alot more rares, uniques and currency with this on. It's a high risk, high reward item. |
![]() |