The current gamebreaking "soundbug"

https://youtu.be/nColrv669lc?si=vuZmkuB12Q280yWm

Here is an example of the bug much of the console playerbase is experiencing. Many players are playing with audio off completely to get some resolution to the freeze/crash. At the time of this crash I was experimenting with these "solutions" trying to trouble shoot by starting with the audio off completely the crashing seems to not occure in that state or for a much longer period. I then added just the music slider to 50%. The game funtioned normally I was able to play two acts just fine for an extended period 2 hrs. I then added Ambient sounds to 50% (so together just music and ambient everything else off). After adding ambient sounds I made it about 1 zone further before the shown crash occured (roughly 10mins later)

This is also why I have not included a bug reference number or a PS error code as the nature of this bug does not blue screen or exit to POE mainscreen so it maybe the case GGG isnt even getting the automated crash report.

The bugs does seem to be audio related but it does also seem like it could also be a memory leak perhaps perpetuated by the games encoders having been changed or updated in the recent patch? Just my speculation.


PS4pro
Wireless connection
US EST

I usually use AUTO or DC/TEXAS gateway

Networkmode: Auto

No vpn

If there is any system\spec details I forgot to add, if you would like I can add them.


Last bumped15 авг. 2025 г., 20:52:24
Exactly that, but they don't fix it, it was after that audio update.

Playing without sound is disappointing.
Even with sound off it freezes constantly when I open my inventory. So when I sell items to merchants, identity an item, or open up my stash.
Please fix fot xbox one

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