Targetting needs adjusted BADLY
Everything about poe2 targeting system on console is bad. everything. the part where johnathon said you should be facing the enemy youre fighting, i agree with, but when the character snaps dramatically to any target on the screen EVEN IF your joystick is facing the complete opposite direction is insane to me. Feels absolutely horrible to play anything requiring precision. (Crossbow skills, leap slam, spells, etc) Poe 1 had it down perfectly, not once did i need to have my right thumb connected to the right joystick constantly unlike this game. this is the most frustrating shit about console poe2. please for the love of god, revert this back to poe1. cant imagine its that hard to do.
*yes ive tried the targeting mode toggle (auto, melee, ranged) and not one of these are different from the other. Last bumped30 авг. 2025 г., 08:42:05
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Yeah. It's not great. You can get use to it for some skills, but it limits what builds you can play.
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agree targetting feels like a brick .........
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Now that we have in game trade on console, a controller inputs pass by the team would eb great. There are a few small improvements in 0.3 but not much.
Console loot filter for POE2 Please!
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The ol' proverb, "If it's not broke, don't fix it" doesnt apply to GGG apparently. I'm HOPING they do something with it this league. Maybe not right away, but it needs adjusted big time.
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+1 controler aim need big adjustments. Held targeting should move with your character and be 360 degree circle and not a circle in front of your character
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