Map Layouts are too cramped and busy

I've been farming ritual lately to generate currency, and this experience has elucidated for me what I really dislike about a lot of the path of exile 2 layouts and tileset, and the answer is they are too cramped and too busy. Everyone's least favorite endgame mire is probably the best example of this. The wicker boardwalk tileset in this map has a lot of narrow bridges, obstructions, level changes, and other features that make the map visually interesting, but they are largely all impassable features or disruptive features to gameplay which wants you to have room to dodge, and room to spawn a great many enemies, particularly with ritual, it feels awful to get dud ritual layouts where the altars spawn in such cramped confines that they you cannot get a reasonable number of monsters into the ritual and yield of the altar is really bad for tribute.

This has been a very frustrating experience for me overall in the endgame and I think a lot of these maps need a pass to make them less busy and increase the open space available to play on each one. Even simply scaling some of the walkable areas up visually while keeping the same overall layout would provide some relief, but as it is right now, I feel like there is very little space to maneuver my character in combat, and the layout just rejects some of the most fun an interesting options for juicing.
Last bumped13 сент. 2025 г., 23:05:13

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