Fallen Knight

This monster type has a unique innate ability: when hit by spells or ranged attacks it retaliates with projectiles that deal a lot of physical damage. Of course, spell casters and ranged attackers usually don't have any armor to mitigate that damage.

In a map with added extra elemental damage those projectiles really hurt. Especially when you cast something that keeps hitting that monster and you get barrages of those projectiles coming at you.

This ability seems overtuned. Please consider lowering its damage and/or increasing its cooldown. Thank you.
Последняя редакция: Kelvynn#6607. Время: 14 сент. 2025 г., 02:16:10
Last bumped14 сент. 2025 г., 02:13:58

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