Poe1 needs the poe2 treatment
Edit:
Port the hud from poe2. The skill bar and life mana positions. When you hover over a gem in your inventory, the info window blocks your stash. This prevents you from seeing where your cursor is. Some vaal skills info windows are so long, half of it is off screen. Port the controls and behavior of the currency exchange from poe2. Text search windows should save the last thing you searched. In the passive tree or vendors for example. Are there any console developers lurking in here? Can we get a response to some of these questions? This is probably entirely dependent on how many poe2 console players pick up poe1. Will we get robust keybind remapping like in poe2? Ex. Holding down L2+ as a modifier with every other button as key binds. This gives us way more keybinds to play with, and more ergonomic ones as well. Allowing us to rebind any flask or skill to any of those keybinds. (R2 is not modifier anymore, R2 is a keybind and L2+ R2 is a keybind if you aren't familiar with poe2) Will we get the more user friendly key bind assigning menu? Will we get the much better ui interactions of poe2? Less clunky and universal keybinds for navigating menus? Ex. Universal controls for manipulating gems in sockets, equiping/unequiping and stashing gear, faster key binds for text search bar activation, etc Will we get the poe2 quick acess menu wheels? Will the pc and console servers ever merge for trading? If anybody else has some qol additions I missed, feel free to add in the reply, and I'll updated this post. Последняя редакция: xDARKKNIGHTx09#9267. Время: 19 сент. 2025 г., 14:59:47 Last bumped18 сент. 2025 г., 11:54:43
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