UI Fix [+ Images] where the Buff Gems - Skill Gems - and Support Gems windows are in ONE window!

No more having to travel to Town, having to access your Stash, having to scroll through Skill Gems and Support Gems one-by-one to create them or to level them!

Scroll down to see the 2 other images :)

NOTE: Opening the Skill Gem and Support Gem windows the old way (clicking on the Uncut Gems themselves) will open those windows in the center of the screen.

The FIX: Players will now be able to access all their Skill needs within ONE window by pressing [G] (or whatever hotkey players have it set to).

Here is how this will look as if the feature were actually in the game:

Step 1: Open the 'Skills' window [G]. From there, you can also access your Uncut Skill Gems and Uncut Support Gems via through their respective tabs!

NOTE: This is the default window that will always open.




For SKILL GEMS

Step 2: Upon opening the Skill Gems window, when you click on the 'Skill Gems' tab, you will also be able to access all your Skill Gems, along with being able to visually see the number of how many Skill Gems you have on-hand (from your Inventory or from your Stash).

Want to go back to the default Skills window? No problem! Just hit the '<-BACK' button!




For SUPPORT GEMS

Step 3: Upon opening the Skill Gems window, when you click on the 'Support Gems' tab, you will also be able to access all your Support Gems, along with being able to visually see the number of how many Support Gems you have on-hand (from your Inventory or from your Stash).

Want to go back to the default Skills window? No problem! Just hit the '<-BACK' button!




For BUFF GEMS

You get the idea... A window will pop up for 'Persistent Buff Skill Gems' where you will be able to see how many Uncut Spirit Gems (Buff Gems) you have on-hand like in the other 2 examples.



Please support this! Thank you for your time!
HeavyMetalGear
When game developers ignore the criticism that would improve their game, the game fails.
Just because a game receives a great amount of praise vs. only a small amount of criticism
does not mean to call it a day and make a foolish misplaced assumption that it is perfect.
(me)
Последняя редакция: HeavyMetalGear#2712. Время: 22 сент. 2025 г., 13:26:30
Last bumped22 сент. 2025 г., 12:57:26
This is a fantastic QoL improvement idea! Having Skills, Skill Gems, and Support Gems all integrated into a single window would save players a ton of time and reduce unnecessary back-and-forth between town and stash. The ability to see all available gems at once, with clear counts from both inventory and stash, makes planning builds much more intuitive.

I especially like the simple tab system and the inclusion of a back button — it keeps the interface clean and user-friendly while adding real functionality. Honestly, this feels like the kind of polish PoE 2 needs to make the experience more streamlined without sacrificing depth.

Definitely supporting this — great concept!
"
Comrade#5571 написал:
This is a fantastic QoL improvement idea! Having Skills, Skill Gems, and Support Gems all integrated into a single window would save players a ton of time and reduce unnecessary back-and-forth between town and stash. The ability to see all available gems at once, with clear counts from both inventory and stash, makes planning builds much more intuitive.

I especially like the simple tab system and the inclusion of a back button — it keeps the interface clean and user-friendly while adding real functionality. Honestly, this feels like the kind of polish PoE 2 needs to make the experience more streamlined without sacrificing depth.

Definitely supporting this — great concept!


Thank you for the support! Hopefully, we see something like this soon, so we can do what we want with our Gems no matter where we are in the game.
When game developers ignore the criticism that would improve their game, the game fails.
Just because a game receives a great amount of praise vs. only a small amount of criticism
does not mean to call it a day and make a foolish misplaced assumption that it is perfect.
(me)

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