Endless Atlas and Towers are not fun for sustaining "Endgame"
The way it's going right now is players bunny hop a bunch of nodes to find towers to set up at least 2. The problem is with the whole process, find towers, find tablets with desired modds, find waystones with Rarity (since it's still a thing), then do some more nodes to get to the maps you want to do.
Then there are citadels, some are lucky to find back to back or near one another in the pathing, but most aren't. There is also some new nodes of "bosses" which is even more tedious to do since you have to see where a node is shimmering (most of the time it doesen't and you have to play guessing game to find it). Pinnacle boss's become joke sine there isn't anything important to chase now even then bosses become far easier to beat then what it was in .2 The endless bunny hopping only lead to just go through everything as optimally then move onto to play something else entirely until the next league or patch, it makes doing atlas boring. Hope .4 brings something new to it. Towers aren't the way and GGG knows it, but too stubborn to admit it. Last bumped21 сент. 2025 г., 02:39:15
|
![]() |
" They admit it though (?) Towers are probably going to get removed on 0.4, as far as we know from what was said |
![]() |