if you're too incompetent to balance team rewards, stop making games.
The party reward bonus is as ridiculous as that of fools— a six-player team can get rewards dozens or even hundreds of times higher than a regular solo player. Even a two-player team with a multi-boxed alt account that has extremely high rarity can get more than five times the usual rewards. Is this the so-called balance you’ve come up with? You’re forcing all players to multi-box just to get normal rewards! Studios can easily earn thousands of Divines (D) a day using scripts, yet you turn a blind eye to this like blind, pitiful losers. You’re making ordinary, legitimate players a laughingstock. If this garbage-tier balance isn’t fixed, your idiotic game will die completely before it even launches.
Last bumped24 сент. 2025 г., 11:48:43
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I don't understand who would want to geniunely teamplay most maps as they as most of the content is easy and the games foundation is designed for mass killing so easily.
Only allow teamplay for trials and a handful of special map types that are specifically designed in such a way that doing it solo will either take a very long time or its impossible (like a WoW raid or something). Promoting Guild activities and matchmaking for trials and certain maps is imo something exciting. "Couch co-op", we're no longer in the 90's/early 2000's, we don't LAN Halo 2 anymore and we don't split screen Mario Kart. Its so sad to see the economy inflated so much in such a short space of time and I know this game could be awesome under professional direction and it feels like it took everything for old man GGG to make an actual trading system that has been the norm for almost 2 decades. |
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why is this suddenly a thing people care about
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" no idea, but i always thought additional quant for party play was a bit much.. 5%/member sure, 11%/member is like running multiple maps/hour over solo Последняя редакция: tdonov5#2743. Время: 23 сент. 2025 г., 02:44:05
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In this day and age, there's really no excuse for loot to not be individualized.
Whether being in a group nets you extra drops or not, the stuff that drops on your screen should only be there for you, not a shared drop "inventory" on the map for the party. The party should have their own separate drops you can't see. If they finally individualize the loot, they could also make it so you're getting the same amount regardless of whether you're solo or in a full squad, if thats' desirable |
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" Not only it's not gonna happen, it's not even related to the subject. Tech guy
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Folks need to stop focusing on punishing groups and instead ask why GGG isn't punishing botters/scripters/RMTers. Fix that crap and most of this bloat of the economy gets severely delayed. Instead of 1-2 weeks with decent economy you might get 1-2 months. Wouldn't that be nice?
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" A couple reasons I'm guessing, they have a shitty computer and can't play in groups or they picked a class that no one wants to group with cause it's an assault on the eyes that lags ppl out. Or some streamer talked about it and now it's all his troglodyte minions who can't form opinions themselves will talk about till he move onto the next thing he decides to hate for a week. Последняя редакция: baconbyte#0146. Время: 23 сент. 2025 г., 17:57:41
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" groups are 99% rmt/botters/etc. Instead ask why GGG punish solo players. |
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