Why is the benefit of teaming up so high

Even if I play all day, I won't achieve as much as forming a team and completing two maps. Until the team-forming reward is adjusted, I will refrain from playing
Last bumped26 сент. 2025 г., 14:13:46
They will never do this because then they can't justify the online component of the game and would have to scrap trading.

That is why they are favoring group play, on an ONLINE GAME.
another day another brand new account complaining about group loot..... You'd think this guy would get tired of creating new accounts to make posts about this
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draco359#5475 написал:
They will never do this because then they can't justify the online component of the game and would have to scrap trading.

That is why they are favoring group play, on an ONLINE GAME.


You think so?

I don't really know how its handled in PoE 1.
Is is the same problematic there too? Like do you also get a utterly insane buff to item quantity in groups there?

I at least never heard someone complain about that in regards to PoE 1, but I never really played PoE 1 as much as PoE 2.


It would be pretty sad if that will be the case.
I think this is a pretty moderate to big issue at the moment.

Not saying they should completely remove buffed loot quantity for groups, but it definitely has to be normalized somehow.
Right now everyone is just looking for XP Leechers etc., because it feels kinda "wasted" to run maps alone.

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