Stun Threshold - Flinching Needs To Die

I stopped playing before leagues started. Came back because I heard you made improvements.
Unfortunatly making the wise decision to delete flinching on damage / stun thrsh hold was not one of them.

Spent ~$600 originally. Spent ~$200 this league.

Likely not playing again until stun threshold / flinching on damage is removed. Horrible design. Absolutely horrible design.

It apparently was not part of POE1, no idea where you pulled this from, as it was not part of D2 either (source material for POE1).

Stop trying to reinvent the wheel, ARPGs are for blasting screens of mobs. Not for perpetually rolling for 30s until you have a DPS window.

Learn your role.

I promise you, this WILL BE a hill you die on. No ARPG player enjoys MMO mechanics. I say this as a D2/3/4 (hated the D4 uber design, they fixed it) and WoW player. Entirely different games.
Последняя редакция: Phenomanon#0759. Время: 9 окт. 2025 г., 21:18:19
Last bumped10 окт. 2025 г., 02:29:23
What are you even talking about? Like stun threshold? huh? elaborate what you mean by flinching
its probably the mechanic i hate the most, throw in a little theft of power charges on top of it in the simulacrum and its just straight up not fun

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