Who hurt you GGG?

Seriously though, the amount of map attributes that are damaging players seems to be over the top, and I understand that you want your players to grind through the game. But at the end game, without the drops that's necessary to progress a character, it really seems like end game is for players who can either spend outrageous amounts of time playing this, streamers that bring attention to your game and are rewarded with insane drops and people who have the time to dig through endless amounts of data that for whatever reason is behind a pretty antiquated system. If your goal is to just stress out your community and let down a large portion while rewarding a small portion of your player base, then what you are doing makes absolute sense. If however, you are trying to make an endgame that is enjoyable while also still challenging, then I would urge you to please listen to your community and start patching these broken bugs and actually have a plan on what we are supposed to be doing in the endgame. Its like your players are asking for a difficult and enjoyable game and you guys were like we hear you, here's microtransactions and a headache, Enjoy!!
Last bumped6 нояб. 2025 г., 10:29:44

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