Blink skill targetting issue for WASD vs mouse

With WASD + mouse controls, Blink will move in the direction where you input a direction via WASD + Space; one of the 8 cardinal directions. This works the same as dodge roll normally. But ranged skills always target the mouse cursor.

The problem is that I want to have Blink always target the exact direction my mouse cursor is aiming, since it is more precise than just 8 directions. The only way to Blink that way is to let go of all direction keys (WASD) before inputting Space.

This is inconvenient and hard to get used to. For example, I might be walking left, but I want to Blink to the right, or some other direction, then immediately start walking again. I would have to input something like: (hold) A, release A for a few frames, tap Space, then immediately input another WASD key.

Ideally this can be a toggle in the PC WASD controls section, since not everyone or every build will want this kind of targeting.
Last bumped11 нояб. 2025 г., 08:42:17

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