Another Passive Tree Thread - Respec (not costs)
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I browsed a few existing threads but nobody seems to mention this issue.
The effort that goes into removing points from one area to put them into another area is incredibly annoying when I'm doing a rebuild. My work around is to take away 5-10 points, confirm, take away 5-10 points, confirm until I eliminate all of the skills I wont use. Then I have to put them into the new skills in a similar manner. Every single time I try to take say, 30 points, out and reallocate them, a random percentage of the changes stick when I hit confirm. Maybe somebody knows something I don't about why this happens but I'm so sick of it happening. It makes changing builds and managing weapon sets very difficult to do. Weapon sets are really difficult right now. The faint colors are hard to see and when the tree resets points (see problem above). There are no visual indicators to see what went wrong. I have to use PoE2 ninja to find them and this is a stupid way to deal with a stupid problem. Последняя редакция: PapiGuuber#4856. Время: 25 нояб. 2025 г., 10:18:04 Last bumped15 дек. 2025 г., 14:29:33
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I have that problem when i remove points somewhere to be able to do a new path and than want to put the points back there when i'm done with the new pathing. Not sure it's that you encounter? It basicly cancel my changes for some reason.
So now i remove first, confirm, do my new path and confirm again. Kinda anoying yeah, specialy when you dont know why nothing got changed after. SSF player
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Well this is still happening. I wish this would have got fixed in 0.4.
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