Dynamic Atlas Map Events to keep end game fresh.
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Would be interesting to see either time or event based dynamic scenarios in the atlas.
e.g. after 30 maps, before 45 maps, a corruption event spawns and expands onto maps, growing and expanding if you don't address it.. you must then work your way to the nexus to stop the spread. Could work with most mechanics like abyss, exile invasion etc. Being dynamic, you can't plan and it adds some random experiences and challenges to keep it fresh. Last bumped4 дек. 2025 г., 23:49:34
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This idea is just another bandaid to a broken system that needs replacement. Not saying it is a bad idea, just saying it would go to waste on the current endgame system.
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